RimWorld

RimWorld

151 ratings
Talons Faction New pawns and races
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
616.578 KB
19 Aug, 2016 @ 11:51am
7 May, 2024 @ 5:54pm
25 Change Notes ( view )

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Talons Faction New pawns and races

Description
Soldiers of fortune, they don't care who you are or what you do. The only thing they care about is the amount of silver in your stockpile and the stockpiles of others. Mercs are loyal to two things silver and their brothers in arms.

This mod adds a new faction which fills a role between outlander and pirates.

Mercs can be friendly or hostile.

New Pawns
Mercenary Medics
Mercenary Commanders
Mercenary Landsknects
Mercenary Giants
Mercenary Blood Talon
Mercenary Anti Mechanoid Unit
Mercenary Giant Juggernaut

New Races
Giants
Vat grown Abomination


New Weapons
pulse energy sword
pulse heavy machine gun
pulse energy pistol
Pulse energy sniper
AM Rail Rifle
Blood talon Rifle
Giant Cannon
Laser Cannon
UEPOS Rifle
Plasma Lance

New for 1.2
New art for almost all weapons
AM Rail Rifle has received a buff alongside new custom art.
Merc pistol has received a nerf alongside new custom art.
Code optimisations
Added new heavy weapon harpoon gun.
Added Ice breaker hand Cannon.
Added Merc SMG Hailer
Most Merc weapons renamed
As always keep me posted about any bugs.

Its a small thing but if you like the mod please rate up.

More images can be found = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=725194066

Previous versions available at the forums
Forum page https://ludeon.com/forums/index.php?topic=20513.msg225154#msg225154
Popular Discussions View All (2)
16
26 Dec, 2021 @ 1:16pm
Bugs
Osha
9
13 Jun, 2020 @ 7:49am
Things you want to see.
Osha
204 Comments
Daemon Trooper 4 Dec, 2019 @ 1:43pm 
This boar photobomb xD
solcrux 16 Jun, 2019 @ 3:52pm 
how are they giants?
pgames-food 11 May, 2019 @ 3:17pm 
ok thanks, i'll give it a go.
heres a screen from some recent raiders who injured 10 of mine (24 raiders) but i capture 5 :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1738860121

Osha  [author] 10 May, 2019 @ 6:04pm 
@pgames-food Its possible for hospitality visitors to do some work in your colony (I believe) Unfortunatly that would fall more on the hospitality side of things. Overall its a maybe but would not be reliable.
pgames-food 10 May, 2019 @ 3:56pm 
hi this faction mod seems cool, is there a way to call them if you are injured and (assuming the medic faction is friendly) could i call them as a visitor with the Hospitality mod and the help to heal my colonists? :)
Osha  [author] 9 Feb, 2019 @ 9:42am 
@Natalo77 None that I know of, though if you do encounter one let me know.
Natalo77 9 Feb, 2019 @ 6:14am 
Any Hard incompatibilities?
Osha  [author] 28 Oct, 2018 @ 7:09pm 
@Darksoul Done
Oniwabanshu 27 Sep, 2018 @ 6:08pm 
Pulse energy pistol is one of, if not THE deadliest weapon ever made for rimworl.. It might be very low dps, but if a pawn eats a whole burst of this weapon, it would have so, but so many holes in it, and bleeding so profusely you would need a very good doctor to be able to save it.
Absolutely marvelous!
But i actually like giants the most... giving a beta poly talon to a painstopped brawler to get rid of a 200 centipede raid singlehandedly is extremely satisfying!.
Darksoul 2 Sep, 2018 @ 1:17am 
Fair enough - its enough to know you are working on it - thats good enough for me. Cool mod dude. :)