Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

77 ratings
Adventure Game
   
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Modules: Regular Module
File Size
Posted
Updated
1.617 MB
19 Aug, 2016 @ 5:53pm
3 Apr, 2018 @ 6:00am
5 Change Notes ( view )

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Adventure Game

Description
This appears to be a strange interface for an old text adventure game. All of the inventory management puzzles you have come to know and love, but none of the story.

About
You are fighting an enemy, and must determine which inventory items will help in the fight, and which weapon will be the most effective.

Manual
A PDF of the manual is included in the download, you can also download here:
https://ktane.timwi.de/HTML/Adventure%20Game.html

Module ID
spwizAdventureGame

Thanks to Timwi for help with the manual formatting.
3 Comments
Randall 18 Jun, 2017 @ 9:29am 
I liked this one at first, but there's just way too much info to communicate. Unsubscribed. Too bad really, I wanted to like this one
The Sojourner 28 Sep, 2016 @ 12:13pm 
The concept seems interesting, and it's probably not too terrible to defuse, but...

I was looking through the manual for this one, and it has horrible formatting with all those tables. It's confusing, almost as if whoever wrote it had the mentality of, "oh, I forgot that, so let's throw that in there at the end." I understand you want some level of complexity to your module, but we defusers are likely playing your module with a lot of others, so simpler is better.

TL;DR: nice module, manual formatting needs work.
clutterArranger 22 Aug, 2016 @ 3:22am 
Will check this one out!