Portal 2

Portal 2

8,020 ratings
Lore of Aperture - Part 1
   
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5.162 MB
3 Jun, 2012 @ 1:23am
3 Jun, 2012 @ 3:13am
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Lore of Aperture - Part 1

In 1 collection by Dom44
Lore of Aperture
4 items
Description
This is a first of four maps.
Made by EljanoCZE.
111 Comments
Epicboss67 10 May, 2023 @ 10:01pm 
Great level! Not too hard but still made me think :)
c4shurik 2 Jan, 2019 @ 4:53am 
ez
bullfrog 18 Jul, 2018 @ 3:07am 
Nice one.
Gilles1946 27 Nov, 2017 @ 7:36pm 
Nice and easy map, fun to go throught. Thanks.
saverio.caminiti 28 Apr, 2016 @ 12:25am 
I was able to solve it without the staris that raise when you place the cube in its spot. It is a pretty hard version.
wildgoosespeeder 9 Aug, 2014 @ 8:24pm 
Seeing how this was exported from the in-game editor to Hammer for slight retextures and music changes, why didn't you just manually manipulate the antlines? Otherwise an OK test.
Petutski 6 May, 2014 @ 3:44pm 
Well, for us mortals this was a very enjoyable map! Thanks!
[ExR]-IAMV0LDY 27 Nov, 2013 @ 12:55pm 
Meh, I really expecred something more from this.
First, short time mechanics should be avoided when possible.
Then, in the second part falling in the hole is very frustrating while the test is extremely easy.
You could force the player to repeat the 1st part to get the light bridge out of the 1st chamber to arrive to the door instead of just put another light bridge there...
Another thing, why on earth this is classified as custom story and custom visual when it's just a normal editor chamber not even designed very well?
Bash 23 May, 2013 @ 9:14am 
Way too easy: First part with getting the first cube out was fun enough, but the second part was way too easy, way too much running, and you could waste time trying to get out of the hole as well.

Some constructive criticism:
- Put the 2nd part closer: No need to run that far through a corridor (or add a catapult transport)
- Make sure there's an easier way to escape the hole if you fall down there with no portals up.
- Make the 2nd part harder, or at least with more puzzles.
- Make the finish a bit more complicated as well.
Bayram 10 Jan, 2013 @ 12:32pm 
Rather too easy.