Reassembly

Reassembly

153 ratings
Altered Vanilla
   
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File Size
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7.163 MB
29 Aug, 2016 @ 7:48am
18 Jun, 2017 @ 12:33pm
40 Change Notes ( view )

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Altered Vanilla

In 1 collection by Meranera
Altered Vanilla Experience
7 items
Description
Drag this mod to the bottom of the load order, or it may conflict with other mods.


All ships from the playable factions have been replaced.
The Borg have more interesting ships and structures, and the Spiky Plants fire less projectiles.
Many more capital ships appear throughout the universe.

The Sentinels take the center, surrounded by the Borg and Crystalline.
Farther out are the Cultivators(farmers), Terrans and Tinkrell.
Around the edge reside the Bees, Contestants, Reds and Spiky Plants.

The three central factions are much tougher then the rest, but also yield a much higher reward upon defeat.


Known bugs:
- The Crystalline randomly revert to their vanilla colors (restarting the game fixes this)
- Borg lasers randomly turn white (restarting the game fixes this)
- Spiky Plant "Tubule" designs never attack (unknown cause)

Wormhole fleet links:
- Bee[www.anisopteragames.com]
- Crystalline[www.anisopteragames.com]
- Cultivator[www.anisopteragames.com]
- Red[www.anisopteragames.com]
- Sentinel[www.anisopteragames.com]
- Terran[www.anisopteragames.com] (no stations included)
- Tinkrell[www.anisopteragames.com]

Special thanks to:
- 躺会儿, for the Red cruisers
- Arcyriea Agent S-315, for the Cultivator starting vessel and 2 Bee vessels


All changes and updates are listed in the Change Notes section.
Popular Discussions View All (1)
16
13 Nov, 2024 @ 1:14pm
PINNED: Feedback/suggestions
Meranera
99 Comments
Kippy 17 Jun @ 9:11pm 
we love the 6000 (whatever ship is on the thumbnail)s no matter what i do
spinnirack 16 Apr, 2024 @ 4:05pm 
So a number of details i have run into while playing with this mod.
this mod has been great fun and i will continue to use it for that extra spice

1- You gave crystal and red actual stations which kinda just ruins those factions vibes
2- The vanilla crystal designs are a fair bit more scary then their replacements
3- why did you change the colors for some of the factions?
4- there doesnt seem to be much variety in the designs for some of the factions
5- The Bee structures having factories clutters the mini map to no end
6- When playing as a faction it is a bit annoying that the game will spawn designs that aren't mine for the faction i am playing as
Cobalt60 26 May, 2023 @ 8:09am 
My favorite Reassembly mod. In the top 3,definitely. Meranera,this was a piece of art. :) Thanks again.
Cobalt60 15 Jun, 2022 @ 8:08pm 
Terran factory-type ships being overproduced can be controlled in-game by going Command Mode(that's 'Tab' for me) cursor over the starbase or factory ship,push '3' for fleet production screen for that unit. Then click drag or delete,or edit,the ships in the 4-slot production cue,top of screen. i.e.,I understand: map screen full of little squares,can't find 'me'. hehe
Ax0sTierIX_Deluxe 3 Jun, 2022 @ 4:24am 
@westleyfjj's bff ⁱᵗ ʷᵒʳᵏˢ ᶠⁱⁿᵉ ᵇᵘᵗ ᵗʰᵉ ᵒᵗʰᵉʳ ᶠᵃᶜᵗⁱᵒⁿ ˡⁱᵏᵉ ˢᵘⁱʳᵉⁿ, ᴹᵒʲᵒ, ᵒʳ ᴮᵘᵗᵗᵉʳᶠˡʸ ᵈᵒˢᵉⁿᵗ ʰᵃᵛᵉ ʷᵒʳᵐʰᵒˡᵉ ᶠˡᵉᵉᵗˢ ⁽ᵉˢᵖᵉᶜⁱᵃˡˡʸ ᴬᵍᵉⁿᵗˢ⁾
Average Blu Enjoyer 22 Jan, 2021 @ 9:44am 
If I use ExtraReassembly with this will it still work
- Abby Sciuto 11 Jan, 2020 @ 12:32pm 
Playing this mod is making me absolutely hate Tinkrell, I'm honestly just banning them from my world, one of the larger ships of their's has annoyingly high rotation speed and two cannons that delete my ship in no time, only chance I had against them was using a really fast ship and the Proton Lance.
iiDogez 29 Aug, 2019 @ 5:34pm 
If possible could you make it so that Terran doesnt have as many ships with factories? I cant see my marker on the map
BraveCat 10 Apr, 2019 @ 2:04pm 
awesome mod, this was exactly what i wanted out of my reassembly experience. even with an 18,000P ship (mostly thrusters tbh) I still have to be on my toes and really prioritize targets so I dont get overwhelmed. and getting half destroyed while capital ships close in on you while you try and fend them off long enough to repair is a fun situation too. One huge question though. is there any way you could make the Agents into 8,000P+ player made capital ships? they are terribly easy and usually just get killed by the normal factions and I would love a boss fight of some sorts
ThatRandomTayto 22 Feb, 2019 @ 1:38pm 
Hmm....

Does this mod affect modded faction generation/performance at all..?