Arma 3
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co_10_SRCS_outpost_defense
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Tanoa
DLC: Apex
Tags: Tag Review
File Size
Posted
3.328 MB
29 Aug, 2016 @ 8:44am
1 Change Note ( view )
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co_10_SRCS_outpost_defense

In 1 collection by Strango
Strango's Random Co-Op Series
13 items
Description
Description: A squad must defend an outpost against enemy attacks until reinforcements arrive. The group leader has curator abilities and will build a custom outpost for the players to defend.

Player Count: 1 to 10.

Random Elements: Random AO (but always near a road), Dynamic Outpost created by the players, Enemy locations and composition.

Mission Duration: A lobby parameter allows the admin to select how long the outpost must be defended before reinforcements arrive.

Intended Difficulty: Medium

- Dedicated Server Support
- No Add-ons Required other than Apex
- Optional Support for RHS and CUP.
- Select-able AI Skill Level
- Enemy Strength is Scaled to Player Count.
- Uses Revive System, but no respawn
13 Comments
RueLight 9 Jul, 2017 @ 5:29pm 
ahhhh ok, thats what i was looking for :)
i like the concept, nice mission mate!
Strango  [author] 9 Jul, 2017 @ 4:57pm 
The enemy do not begin spawning until after you've created your outpost and declared it finished inside the support menu.
RueLight 9 Jul, 2017 @ 4:51pm 
hi, when do the enemies spawn/attack? i set the time down to 5min but nothing happens
Strango  [author] 15 Feb, 2017 @ 12:17pm 
That's the default location before a random location is picked. I've seen this happen with local host servers and have not had any luck finding a solution. It works consistently on a dedicated server if you are able to run it that way.
TalesForgotten 15 Feb, 2017 @ 11:41am 
The base wouldn't chose a random location or allow building. It always picked a little island in northern tanoa (can't remember whuich one but north east). We tried it with and without mods and cycled through hosting it among the three of us. We had the same problems everytime.
Strango  [author] 14 Feb, 2017 @ 5:34am 
The mission has been tested and confirmed on a dedicated server. What trouble are you running into?
TalesForgotten 13 Feb, 2017 @ 9:59pm 
Had some trouble running it over lan. any clues?
Don'tTakeMyBeret 13 Feb, 2017 @ 9:58pm 
only works with singleplayer......
Valhalian 17 Nov, 2016 @ 12:35pm 
Fun mission. Full team recommended.
jsem 17 Nov, 2016 @ 12:35pm 
Enjoyed it!