Team Fortress 2

Team Fortress 2

99 ratings
koth Nakum (fixed)
   
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Game Mode: King of the Hill
File Size
Posted
Updated
92.551 MB
31 Aug, 2016 @ 8:35pm
31 Aug, 2016 @ 9:04pm
2 Change Notes ( view )

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koth Nakum (fixed)

Description
This is not my creation. Since the author of the map left it in such a critical state where it wont run at all, I took it upon my self to decompile the map and make the necessary repairs thats been neglected for months

Use cl_detaildist to adjust grass detail to your liking. Default is 1200.

Rendering control:
- Made a massive reduction in the number of vis leafs in the map.
- Added hint brushes in key places where vis matters
- Added occluders full length of the walls dividing the areas

Visual:
- Rebalanced light intensitiy between HDR and LDR. (HDR will no longer appear darker than the other.)
- Used VRAD compiler setting for poly precise shadows from props.
- Fixed map not using the correct vbsp file which caused terrain detail (tall grass) to of never worked in the first place.

To do:
- Find and remove unused assets packed into the map to reduce file size.
5 Comments
Pyromania  [author] 8 Sep, 2016 @ 9:35pm 
Yes
6ryc 8 Sep, 2016 @ 7:03pm 
this looks really good, is there any way people can try out these maps?
Tibby Dobbs -88- 5 Sep, 2016 @ 12:30pm 
alright.
Pyromania  [author] 4 Sep, 2016 @ 6:05pm 
If the creator requests it and addresses all issue properly, yes. If he continues to do a sloppy job with updates, then no.
Tibby Dobbs -88- 4 Sep, 2016 @ 5:21pm 
if the original owner updates it are you going to delete this one?