Space Engineers

Space Engineers

26 ratings
[SMI] Scythia
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
648.493 KB
5 Sep, 2016 @ 2:53pm
1 Change Note ( view )

Subscribe to download
[SMI] Scythia

In 2 collections by Afgooey
[SMI] Scorpio Military Industries
93 items
[SMI] Auxilla Branch
21 items
Description
Instructions:
---------------------------------------------------------------------------------------------------------------
Be warned it takes skill to get precise hits which adds some fun to the game :)
- To build torpedos press Toolbar 4 named "Build Torpedos".
- To fire torpedos press Toolbar 5 named "Fire Torpedos". At the exact moment of fire stop acceleration and have dampeners on and after a second or so pull away.
- To aim use the 2 Cameras and make sure to aim slightly higher than the intended target.

Description:
---------------------------------------------------------------------------------------------------------------
The [SMI] Scythia is an a quick hit and run bomber based off the original [SMI] Python Bomber design using inertia. With the Scythia much larger torpedos are being used and are detached from under the wings where they are provided more protection. It also uses a combination of jhydrogen and ion thrusters for quick acceleration and breaking speeds. The Scythia has a Gatling turret for defense against rockets and enemy fighters as well as 2 Gatling guns. It is essential as in a fleet for anti-large ship capabilities. It is COMPLETELY VANILLA.

Features:
---------------------------------------------------------------------------------------------------------------
- Agile, powerful, hit and run bomber.
- Large warhead, inertia based torpedos.
- Gatling turret and 2 Gatling guns for defence.
- Hydrogen and Ion thrusters.
- Survival ready with Oxygen.
- For large damage against large ships.
- COMPLETELY VANILLA.

Known Issues:
- After first pasting if the torpedos dont build move the ship slightly and they will. No idea why this happens.
- DO NOT CHANGE OWNERSHIP OF MERGE BLOCKS.
6 Comments
CappieBara 23 Jan, 2019 @ 7:37am 
the Left side of the torpedos does not work
Afgooey  [author] 9 May, 2017 @ 8:49am 
its to do with how they updated the game so that the blueprints it uses to print are of a different ownership. Thus to fix it try experimenting with changing the ownership of everything in the ship then building it, tell me what results you get :)
Phönix aus der Asche 8 May, 2017 @ 7:35am 
hey, ive a bigproblem with the torpedo building. It just builds a merge block that falls off, with no chance to finish the other parts, what can i do ?
Afgooey  [author] 12 Sep, 2016 @ 9:27am 
*and it's great
Afgooey  [author] 9 Sep, 2016 @ 11:30pm 
I've also seen the video no it's great. The idea is a good one and I'll look into it :)
Thank you!
Hallofo 9 Sep, 2016 @ 3:16pm 
This looks like an awesome build - I just wish Space Engineers supported *Nix better. Have you considered and inertia-based version of the torpedoes to counter turret fire from the target?

GopeScope gaming sent me here!