Crusader Kings II

Crusader Kings II

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Rebels and Warmongers
   
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8.202 MB
8 Sep, 2016 @ 5:38am
25 Feb, 2018 @ 3:05am
102 Change Notes ( view )

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Rebels and Warmongers

Description
Subscribe for Automatic Updates or Direct Download from the forums
*Note using Direct Download means you will receive less frequent updates

Update: 19 - "Return of the Dragon"
- Updated for Jade Dragon
- Fixed some localisation bugs
- Fixed issues where Nomadic tribes were randomly created from theocracies.

Update: 18.01 - "Minior Twigs"
- Imperial Administration gets extra +5 Vassals (Byzantine AI was having problems)
- Added Weapon for some 767 characters
- Children per couple have been changed (AI 2->3; Player 4->3)

Update: 18 - "Gear Up"
- Added new artifacts (legendary weapons, Arthur/Beowulf/Odin/Celtic/Roland/El Cid weapons etc)
- Killing/Imprisoning in a duel during the final phase will allow you to take one random artifact from the opponent (killing in mid phase will not count)

- Added Aslaug and Sons of Ragnarr events for 769 (meeting Aslaug and adds Ivar the Boneless, Halfdan and so on)
- Added Rurik and Dyre Viking invasions in Russia for 769 Start
- Added Rollo's invasion in 769 start
- Added of Northumbria/Mercia/Wessex ancestors for 769 start
- Added Expand East Francia decision (absorbs Kingdom of Saxony -> East Francia)
- Added Christian Bulgarian Kingdom Event for 769 Start

- Varangian Guard is now de jure vassal of Greece (AI will stop transferring Varangian to the Patriarch)
- Chronicle is no longer a trait (it is now an artifact)
- Increased maximum leadership traits to 3
- nerfed Duke's max number of commanders to 4 (Same as Vanilla)
- Norse pagans will be less likely to train their children dagger specialisation
- Nerfed initial number of satanists
- Vanilla Bug Fix: lessor rebel commanders now have the correct trait (not just peasant trait for all rebels)
- Bug Fix: cost of hiring a steward is now a flat fee


Update: 17 - "Patching Up"
- Updated to Patch 2.7
- Bug fixes
- Witan demesne size bonus is now +2 but -25% levy penalty (other systems rescaled similarily)
- Horse management works again
- Localisation error fixes
- Training troops action gives weapon skill level up


Features:

Education Overhaul:

- Education Discipline System: The chance to remove bad traits or gain good traits is based on guardian's attributes and traits

- Education Branching: Allows the ward to build their up to their final education, instead of magically gaining a new education at age 16

- New Educations Traits: 3 new educations to complement the new mechanics in RaW mod.


Unique Battles:

- Combat Battle System: Battles are much more interactive, duels occur in mid battle that may determine the fate of the war.

- Archery System: Similar to above instead, an archer is able to kill or capture the enemy commander from a distance

- Horse v Man and Horse v Horse Battle

- Weapon System: Dynamic weapon system with RPG mechanics (Level ups, different weapons have different advantages in duels)

- Theological Debates: Theology Debates aims to make Learning education much more interesting. Debates have high risk and reward. You could convert another ruler or you could be converted by them. You could gain moral authority and learning but you may a lot of rivals on the way.
*Strategy: Convert a landed enemy priest and they will spread your religion inside the enemy realm

Coat of Arms:
- Many famous dynasty CoA have been replaced by their historic CoA or (if the historical one is not avail) flavour CoAs.
- Christian Cadet Dynasties have unique CoA

Other Mechanics:

- Send Gift System: You are no longer restricted to giving money to the receiver. You are able to send different type of gifts depending on the trait of the receiver (concubines, camels, elephants etc.). AI will also use this system to get more support in factions and appease vassals.

- Horse Management: Breed, mix breed horses, level them up for better stats

- Cadet System (Historical and Ahistorical cadet branches)

- Dynastic Traits

- Battle tactics are now traits based

- War and Peace: Different religions have different bonuses and penalties during war time

- Shatter Mechanic: No DLC -> Crowns shatter when the crown loses its value (min Crown authority + independence faction wins); Horde -> AI Horde will break up like the Mongolian Empire; Conclave -> Either another kingdom can shatter your crown or it could be shatter by independence faction (both cases, the shattering kingdom needs minimum crown authority or a combination of council authority).

- Rebel Mechanic: non-peasant will give back the land to claimants with same culture or religion (sort of like a crusade).

- Rivalry Mechanic: If you usurp/revoke a title, blind/incapable/kill a close relative, you could become their rival.

- Regency Mechanic: Usurp Regency; use decisions to embezzle money; give money to charity, take holding

- Papacy Buff: The Pope will ask all independent catholic rulers to defend him, if he is attacked. Rome is immune during Crusade

- New Ambitions and traits: A lot of them... and I mean a lot!

- Added Historical Events between Old Gods bookmark and the Stamford Bridge bookmark

- Councillors' Advice: Councillors (Chancellor, Marshal and Steward) will now give advice to their liege.

- Diplomatic Negotiation: set up alliances through tributory and friendship.

- Travelling System: Travel to troubled areas and dispense justice

- Cadet Branches with unique CoA

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For more detailed information regarding this mod + link to direct download: https://forum.paradoxplaza.com/forum/index.php?threads/mod-overhaul-rebels-and-warmongers.969501/

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Popular Discussions View All (2)
81
15 Oct, 2018 @ 10:15pm
Bug Reports
Hooni
31
26 Dec, 2022 @ 2:48am
Suggestions
Hooni
597 Comments
Lord Al 27 Dec, 2024 @ 7:12pm 
Please update this mod, it's the only mod that I can see kingdoms falling like real world, the late game vanilla game is boring because Kingdoms are too strong and never fall, or at least make a mod with only that, kingdoms can fall if they lose too many civil wars.
muhdhafy 23 May, 2024 @ 7:48am 
Pls update :(
JimmyG1970 11 Jan, 2023 @ 1:11pm 
Can we get a AGOT version?
muhdhafy 26 Dec, 2022 @ 6:36am 
Please Update
Riekopo 26 Dec, 2022 @ 2:47am 
Please update one last time.
Sulla 17 Dec, 2021 @ 11:03pm 
the mod crashes even tho its the only one i toggled, whats wrong? and if its outdated what do i do
KOMISSAR CRCL-8173 16 Jan, 2021 @ 11:24am 
@Garda : The mod is outdated. That's why.
@StunManBoltz : The same as above.
StunManBoltz 16 Jan, 2021 @ 10:53am 
Broken mod with most mods
Marko_Polo 30 Nov, 2020 @ 4:36am 
Shouldn't the Immortal Warlord get a +40 PC instead of +4?
Doesn't the small bonus make the education redundant? You're better off getting misguided warrior in terms of your characters personal combat skill.
danwlewis 27 Aug, 2020 @ 11:49pm 
This is probably the best mod ever.