Empyrion - Galactic Survival

Empyrion - Galactic Survival

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BA_Necrotech-Sepulchure
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
398.959 KB
16 Sep, 2016 @ 9:09am
5 Sep, 2020 @ 7:31am
5 Change Notes ( view )

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BA_Necrotech-Sepulchure

Description
This base design was inspired by the Necron structures in Warhammer 40k. I intend to build several such inspired buildings and convert them to Alien POIs for a custom planet. Made entirely out of Combat steel. I have no real idea how it will hold up in PVP, but feedback is welcome.

09/05/2020 - Update
Removed crops from grow plots, as they made the blueprint illegal to spawn.
Moved Fuel and O2 tanks to underneath base.
Replaced 2 ammo boxes with Ammo Container Controller
Added 320k Container Controller storage.
Updated old cargo boxes.
Fixed an airtight flaw at the front entrance.
tweaked a few textures, minimal changes.
Added a layer of blocks underneath to shroud the tanks, and cargo extenders.
Changed front stairs to the 1x2 version, and added a second flight.
Added manual on/off switches to the grow lights.
Added T2 CPU extender.
Added a motion sensor to automate interior lights.

- Shadocat.
15 Comments
123 12 Sep, 2020 @ 4:27pm 
yeah no problem, I really like warhammer themed stuff so this was a cool base I wanted to help other out with
Shadocat  [author] 5 Sep, 2020 @ 4:12am 
Yes, I really should update this old build. Perhaps today. Thank you for the feedback.
123 4 Sep, 2020 @ 8:59pm 
So if you're trying to use this base in survival you need to spawn it in creative mode first remove the plants that spawn with the base inside the crop plots save the bp and then it'll let you spawn it regularly. I spent a few hours trying to figure out how to spawn this in and found out that grown crops are a forbidden block when it comes to spawning in bases.
Shadocat  [author] 24 Mar, 2020 @ 2:51pm 
Awesome. I am honored!
ravien_ff 23 Mar, 2020 @ 7:13pm 
Added to my scenario! Thank you!
Shadocat  [author] 2 Jan, 2018 @ 1:25pm 
You are welcome, Korksarn. I just realized, that I have not thought about converting this base to armored concrete. I'm going to look into that later, and see how it affects the material requirements.
IronBear69 2 Jan, 2018 @ 5:49am 
great stuff Shadocat, i am keen to use this base. thank you
Shadocat  [author] 2 Jan, 2018 @ 5:27am 
I took a hard look at it, Korskarn. Thank you for prompting me to do so. I have updated the base. It was NOT airtight, it now is. Also the generators are covered up with blocks to avoid accidental heat issues. A ventilator is placed and the base produces and holds oxygen just fine. Updated a few of the cargo boxes to larger ones.
IronBear69 1 Jan, 2018 @ 10:48pm 
hi, i will first spawn it in creative and have a look but i love the whole design and look of it
Shadocat  [author] 1 Jan, 2018 @ 7:28pm 
Not in some time. It does not have any oxygen ventilators. I would submit that the base should be airtight. Twould be little effort to add a ventilator. Do you have any update suggestions?