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deck.takeObject({
position={posX, posY, posZ},flip = true
})
----------------------
deck.takeObject({ ... })
remainderCard = deck.remainder
... then you can use "remainderCard" in subsequent events in that script.
----------------------
I would love if this would work with this object. Unfortunately I currently don't have the time or know-how to make it work, but I will try at some other time. Maybe someone else cares to fix it?
1. I would like the "deal cards" button to deal a card only if there isn't already a card that exists at the X and Y coords I've listed for pos. 1. I can't seem to figure out a =false line to make this happen.
2. Is there a way to make a card that is dealt flip automatically?
Maybe you can help me. I need a Bag thats when i putting tiles in it, they going to bottom, can you make it?
pos = {pos.x+5, pos.y, pos.z}
Then use pos in place of the position in the takeObject() function and it should do it.
I am new to all this mind you. I figured out how to change how many cards it deals so I can use it how I need to. But I don't know how to change where the cards get dealt. Center of board (table?) seems to be default. Any hints on how to keep it near deck used?
Regardless, this will be very handy helper, thanks again.