Arma 3
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Island Nation - Part 8
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Tanoa
Tags: Tag Review
File Size
Posted
Updated
300.912 KB
17 Sep, 2016 @ 7:43am
3 Oct, 2016 @ 3:28pm
2 Change Notes ( view )

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Island Nation - Part 8

In 1 collection by Se'Kara
Island Nation
10 items
Description
Following a devastating natural disaster, the government forces on the archipelago of Tanoa have fallen into disarray.
Seizing on this opportunity, Rebels and drug cartels have taken control of many of the islands.

NATO forces have been called in to restore order.

The situation has become rapidly worse, however.

CSAT forces have landed at Lijnhaven and are currently moving on the NATO base at the Aeroport de Tanoa.


Having taken out the CSAT officer at Lijnhaven, Frost and Team Sabre have been recalled to the NATO Base as the Aeroport de Tanoa.

CSAT forces are moving to assault the airport.
Eliminating the local CSAT commander has provided Team Sabre with IFF 'Friend or Foe' codes allowing them to track the location of enemy units in the field.

Joined by Lacey, an attached CTRG engineer, Team Sabre has moved in behind the assaulting CSAT forces.
Lacey has stripped down the LAPD Bobcat and recommissioned and rearmed it's weapons.
Hit the CSAT forces from an unexpected direction, before they overrun the NATO Base.


Just one mod - TOH - Static Civilian Ships


Also available as collections on the Steam Workshop:

Operation Castellan - 11 missions among the forests and towns of Chernarus.

After Dark - 10 missions following an elite recon team in their fight against an evil CSAT plot.

The Brief Lives Campaign - a series of 10 guerilla missions set after the NATO withdrawal from Altis.

The Andros 2020 Series - a growing set of scenarios showing memorable missions from Andros' past as a pilot in the AAF - non-sequential prequels to the Brief Lives Campaign.

The Eternal Daeva Series - a series of missions following CSAT team leader Farrohk Jahandar after shambolic beach landings at Aggelochori.

Operation Thanatos - a series of missions following Bastiaan Stathis - AAF missions focussing on heavy vehicles.
15 Comments
Variable 5 Mar, 2017 @ 1:50pm 
LOL Liberty Valance, please skip Arma
Se'Kara  [author] 4 Mar, 2017 @ 8:46am 
Hey - Liberty_Valance - skip this one...
ThatDudeAgain 19 Jan, 2017 @ 2:07pm 
I will tell you once I am through. :) Still I am glad you are making the effort to bring us theese storys !
Se'Kara  [author] 19 Jan, 2017 @ 10:32am 
The last couple of times i've tried to do a 'small cog in a big machine' kind of mission i've been disappointed. The engine struggles and it's a bit too random... ah well..

9 and 10 are good :)
Se'Kara  [author] 19 Jan, 2017 @ 10:29am 
There's a lot going on.

It's my least favourite of the series tbh.

I dont know if it's actually a thing, but i'm almost sure that the more AI you have going on in a mission, the less intelligent each one is - like it's a finite resource...
ThatDudeAgain 18 Jan, 2017 @ 5:25pm 
liked all others in this campaing this far but this one. Driving arround in an bad IFV with shitbrickdum AI is not my style. + Shiddy FPS
Variable 24 Oct, 2016 @ 2:20pm 
Seems like Legionar had no problem taking them down using the MPRL AA launcher. Maybe the difference is due to him launching at a head on aspect. I fire all of mine at their backs, thinking it will give me advantage as in real life...
Se'Kara  [author] 24 Oct, 2016 @ 2:15pm 
A lot of things appear ineffective against those damn things. There's some static AA at the airport, if you can survive that long...
Variable 24 Oct, 2016 @ 2:06pm 
Great mission! I wonder how people managed to deal with the CSAT VTOLs? The Panther weaponry is ineffective against them and the they managed to dodge all the AA missiles I launched at them. I only managed to take them down using one of the T-100 that I managed to scavange. I'm gonna watch Legionar's playthrough now :)
Legionär Sachse 6 Oct, 2016 @ 12:07am 
Again a great mission.
DANGER! Spoiler!
https://youtu.be/HHwfGrqCvbY