Arma 3
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Oilrig v1.2
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, PvP, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.224 MB
21 Sep, 2016 @ 12:23pm
23 Sep, 2016 @ 12:28pm
3 Change Notes ( view )

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Oilrig v1.2

In 1 collection by RickOShay
RickOShay's Arma3 collection
154 items
Description
This is an Oilrig platform template that can be used to make lots of different types of missions including TDM, COOP, PVP, hostage rescue, underwater operations, role playing missions etc.

Features

* Custom ambient sounds and textures
* Working lift (from sea level to deck of Oilrig including cheesy lift music):)
* Oilrig lighting is optimized for nightime
* Respawn points including - deck of Oilrig, Lighhouse and airfield
* Respawn with last loadout
* Halo jump points via whiteboard on platform and at airfield.
* Zeus - player 1 Team leader BF
* BIS Revive system
* BIS Virtual Ammo box
* Stamina is switched off
* Some custom scripts
* MP ready
* Lighthouse
* Landing platforms, ladders etc.
* FPS optimized

Mod requirement
CBA
CUP Core

Recommended mods
Advanced Urban Rappelling
Advanced Rappelling
The rappelling mods work really well on the Oilrig especially after halo jumping onto the admin building roof or being inserted via chopper.

To use this template - rate, subscribe and favorite (shameless plug) then:

1) Make a new folder like this C:\Users\urname\Documents\Arma 3\missions\oilrig.altis - note the .altis extension to the folder name.

2) Unpack the mission file using PBO manager or similar into the above folder. (see d/l link below)
(a PBO file (Packed Bohemia/Binary Object) is a packed file that contains all the mission files - a bit like a zip file).
The oilrig .pbo file can be found here:
C:\Program Files (x86)\Steam\userdata\<yoursteamID>\107410\remote\

To unpack the oilrig.pbo download the PBO manager here: http://www.armaholic.com/page.php?id=16369

3) Open 3den editor and load Altis map then load the Oilrig mission file. You can copy the oilrig to any map once loaded. In map mode select all Oilrig objects - right click Save as custom composition or simply copy and paste into new map.

4) Make your brilliant mission.

Known issues
AI pathfinding is not great. Disabling AI FSM or path finding doesn't really resolve this A3 generic problem. I suggest you place static AI and randomize their postions via the Probability of presence slider as a work around. This will add replayability since AI will appear in differnt locations each time. Use: this disableAI"move"; or hold WP on each AI unit to stop AI wandering off.

Since this took a LOT of work - I ask that you give me credit in any mission you make using this template.

Thanks for trying it out !

Please subscribe to my YouTube channel - advanced mission making tutorials and gameplay.

If you like my work and would like to support further missions, scripts and need help with mission making etc:
[www.patreon.com]