RimWorld

RimWorld

57 ratings
Superhuman Traits
   
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47.600 KB
29 Sep, 2016 @ 9:36am
27 Dec, 2017 @ 2:47pm
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Superhuman Traits

Description
Popular Discussions View All (1)
7
2 Jul, 2017 @ 5:36pm
Mod Issues
patrck269
152 Comments
Waddleding 18 Sep, 2022 @ 7:36am 
yo needs an update :steamthumbsup:
Dimebag 20 Jul, 2021 @ 10:55am 
Pls update <3
Saint Mattis 11 Mar, 2021 @ 8:41am 
Kill
patrck269  [author] 19 Sep, 2020 @ 11:00am 
Yes, if you want a really fun time, pair one of the colonists with one of my traits with a core drill (from the mod of the same name)
Enjoy the map exploding into resources!
Medic Olkie 18 Sep, 2020 @ 11:44am 
With any of these traits, my colonists turn an autopistol into a planetkiller, because the rate of fire is ungodly.
skeletundra 20 Oct, 2019 @ 11:59pm 
where my crayon eater perk?
Zardain 28 Aug, 2019 @ 4:44am 
lol. love it. not sure melee is plus 10 though. bunch of ninja like tan belts out there lol
patrck269  [author] 31 Aug, 2018 @ 9:26pm 
theres a 1.0 version on the workshop RN. this main mod will be updated when 1.0 comes onto the main branch, but for now feel free to check that out
HUFFING big fluffy tails 31 Aug, 2018 @ 5:34pm 
Is this going to be updated? I love the mod and ive gotten so adjusted to it being on at least one of my pawns, its crazy how slow the early game is without it.