Insurgency

Insurgency

198 ratings
Tactical MP7
   
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Modifications: Weapon Skins
File Size
Posted
67.914 MB
1 Oct, 2016 @ 4:28pm
1 Change Note ( view )

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Tactical MP7

Description
This is a retexture of HyperMetal's and Mr. Brightside's MP7, and a bit more. This release features:

- Beautifully crafted textures by Noodum[gamebanana.com]
- Custom shader setup
- Bright green night sights
- Realistic, tactical appearance
- Sound effects by Navaro and Strelok

Replaces MP5K. Includes custom VGUI and world model.

Credits:
HyperMetal - Model
Noodum - Textures
MrBrightside - Animations, Original compile
Stultus - VMT Shaders
Navaro - Gunfire audio
Strelok - Reload audio

Thanks:
1955 - Video

Another variation of this model and texture set will be uploaded for the L4D2 workshop soon; stay tuned!
21 Comments
TheSting 12 Mar, 2018 @ 2:44pm 
the iron sights are a bit low, the laser sight is supposed to form a semi circle at the top of the foresight, but its a good few centremetres above it. nothing too major, just thought i'd let the authors know :)
STANKYxCHICKEN 21 Apr, 2017 @ 12:47pm 
this is a wonderful mod, well done all involved
Papa Buffalo 3 Dec, 2016 @ 1:10am 
if i have a soundmod already will this one replace it??
⛥ ⌁⌁L⁕ꝉ⁜ϾH ⌁⌁ 6 Nov, 2016 @ 9:57pm 
if you have to colourise it with lights for a promo shot to look good you should make it green :P
Rymd 7 Oct, 2016 @ 3:04am 
@Walmarx

???

You only need to redo delta animations.
Mocco 6 Oct, 2016 @ 12:49pm 
love it! It's way better then the mp5 for my taste.
Walmarx 5 Oct, 2016 @ 11:22pm 
Awesome. Shouldn't be too much work, just need to transform a few verts. iirc the rear-sight top was correctly leveled wth the point of impact, so matching them vertically (as they would appear when properly used irl anyways) should set it straight. Nice work!
Nebbers  [author] 5 Oct, 2016 @ 6:33pm 
I'll ask Brightside about it as well, and see if I can do the correction myself if necessary.
A-Trix 5 Oct, 2016 @ 6:29pm 
tu stultus es: I'm currently using the MP7 from ✭(SRG) GΔMΞ 0VΞR✭'s Workshop. It seems he has corrected the point of aim error in his DEVGRU MP7 model. Maybe if you ask him for permission he'll let you use his. =) Besides that, everything looks great!
Nebbers  [author] 5 Oct, 2016 @ 6:27pm 
I didn't even realize the aim was off until I tried a laser sight as a reference, huh. It's close enough for most CQB, though, so at least that counts. I'll have to wait until Mr. Brightside updates the original MP7 to correct the error, though. Sorry. :S