Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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UMC World of Warcraft Units 7
   
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94.923 MB
4 Thg10, 2016 @ 4:18pm
30 Thg12, 2016 @ 5:26pm
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UMC World of Warcraft Units 7

Trong 1 bộ sưu tập tạo bởi Callistonian
Unit Mod Compilation
31 vật phẩm
Mô tả
About World of Warcraft Units 7
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This is the seventh Warcraft unit installment from modder WollieWoltaz. This pack includes six high detail units ported directly from World of Warcraft.

As with all UMC packs, these units are only acessible through the editor. This mod does not alter any original game files. It only adds these units.

Editor Prefix: *WOW
ProtoID Range: 500000 series


Credits
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WollieWoltaz - original content port: proto data, models, textures, anim, sound, AoM compatibility

Blizzard Entertainment, Inc. - original modeling and animation

Callistonian - TotD compatibility

This mod is intended for use by scenario designers. A lot of work goes into making unit mods such as this. I do not ask that you credit me but if you use these units in your custom scenario, I ask that you please give credit to WollieWoltaz.


Original Downloads
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WollieWoltaz[aom.heavengames.com]

16 bình luận
WollieWoltaz  [tác giả] 7 Thg05, 2017 @ 9:36am 
@Ago339
Did you ever get this fixed?
ago339 13 Thg04, 2017 @ 4:08pm 
are these packs broken? i havents played in a while and none of the coment sections seem to say anything resembling broken, but the game swears they are, they did work last time i played and the priorities are still correct in the mod order, so i dont knwo what to do. i tried uninstalling and resintalling the mods
WollieWoltaz  [tác giả] 5 Thg11, 2016 @ 5:02am 
New update: Titan Ra-Den is added to this pack. He can summon stone sentinels when doing his chargedrangedattack. Hope you guys enjoy it!
WollieWoltaz  [tác giả] 28 Thg10, 2016 @ 4:33pm 
You mean in the campaign? if so.. no you can't. These are only accessible trough editor. Wish there was the console command like in the Old version, with that you can acces every unit you want in campaign and random maps. But unfortunately no one figured out how to get it back.
ちもい・Chimoi 28 Thg10, 2016 @ 3:30pm 
can i use them on the normal story?
aladirian Ita 14 Thg10, 2016 @ 12:44pm 
big big big
Morthwyl 12 Thg10, 2016 @ 4:35am 
The health was my main problem really. (Humans footmen ahs 115, Grunts have 135, Murlocs have 750)
Callistonian  [tác giả] 12 Thg10, 2016 @ 4:28am 
I nerfed the Murloc armor and hack damage to be comparable to human soldiers. Let me know if it still needs to be tweaked.
Morthwyl 11 Thg10, 2016 @ 2:12pm 
XD glad I'm actually helpful rather than annoying.
WollieWoltaz  [tác giả] 11 Thg10, 2016 @ 10:05am 
It's appriciated and also useful although I only made them for the editor so didn't really thought about tweeking the protox bit. But it's good that you give inputs so I can make it more realistic.