Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Shape Shift
   
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Modules: Regular Module
File Size
Posted
Updated
1.839 MB
10 Oct, 2016 @ 4:43am
18 Mar, 2019 @ 1:44pm
6 Change Notes ( view )

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Shape Shift

Description
About
The concept is simple: change a shape into another shape according to certain rules. The rules, however, are not so simple.

Mac compatibility thanks to Flamanis.
Modkit updates and Multiple Widgets compatibility thanks to PeterRed4091.

Manual
The manual is available here:
HTML[asimir.github.io]
PDF[asimir.github.io]

Modding info
The module ID (for mission packs) is "shapeshift"

The source of this module is available here[github.com]
13 Comments
Maelztrom 23 Mar, 2019 @ 12:13pm 
I tooled up the manual, and made what I feel is a much cleaner version:

https://i.imgur.com/OcGlzGw.png

feel free to use, no credit needed.
PeterRed4091 25 Sep, 2018 @ 10:42pm 
Hello! I just made some changes to Shape Shift, so that it can recognize all AA batteries provided in Multiple Widgets. Can you take a look at my pull request and merge it in? https://github.com/Asimir/ktanemod-shapeshift/pull/1
Awesome7285 19 Oct, 2016 @ 7:26pm 
ok, it also happened with your murder module
Asimir  [author] 19 Oct, 2016 @ 3:09pm 
Are you on Mac? I'm aware of problems on Mac although I don't know what's causing them. Once the new version of the modkit is out I'm going to update the module and try to find a fix.
Awesome7285 18 Oct, 2016 @ 12:28am 
the module isn't working for me
Asimir  [author] 17 Oct, 2016 @ 4:17pm 
That's a little higher than I would like so I've made some changes to the code. Now the code checks if the solution is the same as the initial shape, and if so it chooses a new initial shape. It only makes this check once, so it's still possible for the solution to be the initial shape, but that chance is now reduced to about 16%
Timwi 13 Oct, 2016 @ 7:36pm 
Well, I just whipped up a program to simulate this one million times, and I get the same shape in 39.4% of the cases. This assumes that every condition (e.g. “lit CAR indicator”) has a 50% chance of being true or false, which of course isn’t the case, but I doubt this influences the result much.
Asimir  [author] 13 Oct, 2016 @ 9:46am 
Apparently the manual problem is caused by the Monsplode mod. Something about it is making the game fail to autogenerate the manuals.
porcu93 12 Oct, 2016 @ 1:18pm 
the manual of this module is not appearing inside the "Manual" file or the "ModsOnlyManual" file in the manual folder
Lumbud84 10 Oct, 2016 @ 5:43pm 
Just exploded. You are right. Submitted original shape, and was wrong.