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http://www.youtube.com/watch?v=gKKmXsurw7U
1) The first room don't really help to understand the mechanism, maybe do something to force the player to stop in mid air (like placing a ball to get to open the next room in a square of glass at the center of the room).
2) Because it's hard to get it work precisely, the second room really need red gel (or any other quick way to come back to the faith plate).
3) I got the last room at first try by pure luck, but I think this could be a bit too hard...
The main problem with this technique is that you can't really see where you want to fall because you need to hold the cube high enough so that when you drop it, you will hit the cube and not fly over it ^^"
Good job. If it works it makes fun.
@Konqi are you in the second room? what you're suposed to do is stop yourself in mid air by ramming the ball in front of you, and falling onto the white square, wich flings you because you placed a portal there.
How to stop in the air??
The ball always drops behind the white ground.
I get the best result by jumping backwarts, but even that's not enaugh.
@Soup Calhoun: Thanks! I realize that it may be too hard for some people, but there are other maps out there that are much more difficult that require timing and percision. Still, for those who want harder challenges, they can use this to up the difficulty. You can't please everyone, after all.