Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Civs - Elektra
   
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4.204 MB
11 Oct, 2016 @ 1:26pm
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Super Civs - Elektra

In 1 collection by luei333
Super Civs
48 items
Description
This mod adds the Hand Empire as a civilization, lead by Elektra. Requires BNW and G&K.

UA: Not Even the Stars
Enemy Cities that have your Religion as the majority Religion have 20% less defenses. Gain 2 Influence with City States that have your Religion as their majority Religion.
UU: Ninja
Hand Empire unique replacement for the Missionary. Is a combat unit, can only spread religion once, but can enter enemy territory freely. Strength is based on the Era, but can spend Faith to upgrade to the Strength of the current Era. Every 3 levels, can choose a unique promotion.
(due to the way religious units work, the Ninja will not appear in the city screen to buy; however, any missionary you attain will be instantly turned into a Ninja)
UB: Dojo
Hand Empire unique replacement for the Military Academy. +25 XP for all Units. +5% Faith for each City State Trade Route in the Empire. City must have an Armory.

Unique Promotions: (only available to the Ninja)
Kenjutsu: +15% Combat Strength. +25% Combat Strength vs. wounded Units.
Choho: +15% Combat Strength. +25% Combat Strength vs. Cities.
Chi-Mon: +15% Combat Strength. Ignore rough terrain.
Seishin-Teki Kyoyo: +15% Combat Strength. Heal +10 Health each turn when healing.
Boryaku: +15% Combat Strength. Ignore enemy Zone of Control and double flanking bonus.
Shinobi-Iri: +15% Combat Strength. Remains invisible until it attacks or moves adjacent to a unit.

Version History:
v1 - The very first release! Yay!

This mod is just one of many mods based on superheroes and villains from both the Marvel and DC universes. Check out the packs this mod is included in:
Super Civs - Complete Pack
Super Civs - Marvel Pack
Super Civs - Marvel Villains Pack

Compatability
The Enhanced User Interface mod (or any mod that overwrites UnitPanel.lua) will not work properly with my Elektra, Zatanna, or Catwoman civs, or very likely with any packs that include those civs either!
Support provided for: Civ 4 Traits; JFD's User Settings, Civilopedia, CiD, Cultural Diversity, ExCE, Mercenaries, and RtP; R.E.D.; Map Labels
Added support for the strength-changing effect of the Ninja for the Enlightenment Era, any pre-Ancient eras, and any post-Future eras.
All of my mods should be perfectly compatible with other mods. Let me know if there are any conflicts.

Credits
WHoward for the custom mission code.
Barnaby Bagenda Dawn of Man image - http://takrezz.deviantart.com/
Stanley Lau for the Leader icon image - http://artgerm.deviantart.com/
All other images are taken from official DC materials, such as comics, video games, movies, or promotional materials. I do not own any of the art in this mod or any others.

Huge thanks to:
Marvel Comics Database
Civilization Fanatics (and countless members who provided tutorial materials and informational materials)
Civilization Wiki
And thanks to you for playing my mod!
2 Comments
DavidBurnsideZF 26 Aug, 2023 @ 2:06pm 
Hello. The Ninja's custom promotions aren't appearing, only the regular ones, and the Ninja isn't getting bonus experience from buildings like the Barracks. Can you help, please? Thanks in advance.
Domino 19 Nov, 2016 @ 1:04pm 
awesome