Duke Nukem 3D: 20th Anniversary World Tour

Duke Nukem 3D: 20th Anniversary World Tour

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FM3X: Anarchy Village
   
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Description
My third custom episode from my Duke series.
This is the the last for 1.3D.
Items (11)
Durango Club
Created by Fernando
Anarchy Village; Level 1. Returning to earth seems a cliche already? It seems so. It is just another day for Duke, his ship getting shot by those alien bastards and leaving him stranded in an old Club of high prestige surrounded in a cliff with a few trees...
Helecopt Road
Created by Fernando
Anarchy Village; Level 2. After barely reaching the end of the tunnel from the wrecked-down Durango Club, Duke has finally found himself hearing a helicopter ready to get going somewhere. But as always, oppression is something he is always aware when the a...
Boiler Cliff
Created by Fernando
Anarchy Village; Level 3. Holy crap! Those alien bastards were already aware of Duke riding the helicopter from the base, so they shot it straight away. Duke doesn't know where he is going to land, but he knows somewhere in Boiler Cliff, a few houses are t...
Summer Beach Condo
Created by Fernando
Anarchy Village; Level 4. Oh well... Duke has finally found out there was nobody able to help him on Boiler Cliff. At least he managed to reach a few summer houses near the beach with a lighthouse. He comes close to find out what the turmoil is going on ar...
Jungle Bay
Created by Fernando
Anarchy Village; Level 5. Duke goes his usual ways of wrecking havoc even in the quietest of the places (not that the Summer Beach Condos were 'that' quiet) and gets away of it, eventually reaching a bay. Duke, always ready for battle and some friggin' ass...
Ghost House
Created by Fernando
Anarchy Village; Level 6. Leaving the jungle bay was no easy task, but Duke, being an equal opportunity ass-kicker, trembled the place and got past it gloriously. Down the well, he makes a long way swimming. Unfortunately, he gets lost and makes his unplan...
Crescent Inn
Created by Fernando
Anarchy Village; Level 7. Duke barely escaped the creepy ghost house (a relief indeed), and he found a way to end up in path home to one of the finest holiday hotels around the world, the wonderful and exclusive Crescent Inn. Time ticks down before those a...
Knock-out Factory
Created by Fernando
Anarchy Village; Level 8. Leading from the tunnel passage of the Crescent Inn, Duke now reaches an industrial zone which interconnects an abandoned factory. Production may seem low, but alien activity is the opposite, or that's what Duke thinks. Duke heads...
Coliseum
Created by Fernando
Anarchy Village; Level 9. Boss level. A set-up!! Oh No! Duke has been captured and all his weapons stripped of. Those alien bastards are finally ready to finish their invasion. Duke has no choice other than to escape in someway or another from the cell he ...
Loopy Shelter
Created by Fernando
Anarchy Village; Level 10. Secret level 1. There is a hidden passage past the tree Duke found which leads in opposite direction to the normal path. As curious as always has been, Duke strays a bit from his mission to find out what is it about. What mysteri...
University
Created by Fernando
Anarchy Village; Level 11. Secret level 2. After boarding the train from the secret station next to the factory, Duke manages to reach, safe and sound, a small university. Recently began operations, it only has a few buildings and some classrooms. However,...