RimWorld

RimWorld

262 ratings
[A15/A16] Where is rich soil?
   
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Posted
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2.300 MB
19 Oct, 2016 @ 1:57am
13 Dec, 2016 @ 9:40am
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[A15/A16] Where is rich soil?

Description
Are you tired of having to seek rich soil?
This mod changes original rich soil color to be darker to make it easier to find.


https://ludeon.com/forums/index.php?topic=27551
72 Comments
مُتَّقِينَMUTTAKIIN 4 Nov, 2024 @ 11:03am 
DO NOT UPDATE
DaTrüf! (feng shui) 25 Dec, 2023 @ 8:45pm 
UPDATE
Smokie 22 Jan, 2018 @ 12:25pm 
Endoric: I just tried to go through the whole process to setup a account to upload mods. I have no clue how to upload it. The code below works though for B18.
endoric 8 Jan, 2018 @ 3:43am 
if someone here claims to have fixed it for 18 just upload it to the workshop and include credit and a link to here.
Snow 4 Jan, 2018 @ 7:50am 
B18 update coming anytime soon?
k1LLz0Rz 11 Dec, 2017 @ 10:31pm 
Woot!
Thanks for the feedback ZeProfessional, this (albeit minor) success makes me want to learn more haha.
ZeProfessional 11 Dec, 2017 @ 11:55am 
@k1LLz0Rz

Your recent fix seems to be working so far with no problems. Will update if any arise cause I have no clue what I'm doing otherwise. Thanks!
k1LLz0Rz 9 Dec, 2017 @ 10:04pm 
@ebonite & Blaze

First off, thank you for giving enough info that I'm pretty sure I was able to figure this out!
I'm just learning how to tinker with XML files / just getting into modding, and want to learn properly.
Would one of you cats (or anyone else with experience / skill in this area) mind telling me if this edit looks right in order to get this working with B18?


<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<TerrainDef>
<defName>SoilRich</defName>
<label>rich soil</label>
<texturePath>SoilDark</texturePath>
<edgeType>FadeRough</edgeType>
<renderPrecedence>335</renderPrecedence>
<pathCost>2</pathCost>
<statBases>
<Beauty>-1</Beauty>
<Cleanliness>-1</Cleanliness>
</statBases>
<affordances>
<li>Light</li>
<li>Heavy</li>
<li>GrowSoil</li>
<li>Diggable</li>
</affordances>
<terrainFilthDef>FilthDirt</terrainFilthDef>
<fertility>1.4</fertility>
<takeFootprints>True</takeFootprints>
</TerrainDef>
</Defs>
k1LLz0Rz 9 Dec, 2017 @ 9:38pm 
@Reaper & Enlon

Assuming I've figured this out properly, the directory you're looking for to edit the XML file (at least on my current setup) is roughly as follows -

C:>Program Files> Steam>steamapps>workshop>content>294100>783475829>Defs>TerrainDefs

Then right click on the XML file and tell it to "Open With" Notepad, so you can edit things!
Ebo 30 Nov, 2017 @ 2:44pm 
So, TerrainDefs and /TerrainDefs to Defs and /Defs

EdgeType
RenderPrecedence
PathCost
TerrainFilthDef
Fertility
TakeFootprints

all have the FIRST character changed to lower case. Remeber to get BOTH instances of the above items (on either side of the data)

<EdgeType>FadeRough</EdgeType>

becomes

<edgeType>FadeRough</edgeType>