Tabletop Simulator

Tabletop Simulator

138 ratings
Betrayal at House on the Hill with Widow's Walk [Scripted]
   
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Assets: Scripting
Tags: Misc
File Size
Posted
Updated
1.652 MB
29 Oct, 2016 @ 4:30pm
17 Apr, 2023 @ 11:02pm
49 Change Notes ( view )

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Betrayal at House on the Hill with Widow's Walk [Scripted]

In 1 collection by GiantDwarf01
Betrayal At House on the Hill
2 items
Description
Betrayal at House on the Hill is a co-op (well... partially) exporation game where you and a few friends explore a haunted mansion together... Until one of your friends betrays you... or you betray them!

Now, it's even bigger, with Widow's Walk - The first expansion pack for Betrayal at House on the Hill. Now with 50+ new haunts, some new rooms, and new cards. And it's still all scripted!

[www.paypal.com]

If you prefer a scripted version of the smaller base game only, check out my other scripted version at
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=722849654

This mod has scripted functions that includes:
- Auto-loading the haunts and corresponding pages
- Determining who is the traitor
- Selects and changes the color of the hidden zones to the traitor's color
- Easier tracking of the stats
- Tracks which rooms you have ended your turns in with a stat change (Library, Gymnasium, etc.)

What this mod can't do:
- Make stat rolls for you (hey, quit being lazy... and I'm too lazy to program that right now so...)
- AI players (ok, this would be cool... maybe some day...)

Massive thanks to Aphoristic for letting me use his higher quality assests and images. Check out his unscripted version over at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=504889587&searchtext=betrayal

Also big thanks to ❤Не тристан❤ for the new layout and table setup!

If there are any bugs or issues or speling arrors, please leave a comment and I'll endevor to fix it, after all, there 100+ haunts I had to go through one at a time.

If you have an idea for a feature, let me know! I'd love to know how i can further improve this for you guys!
Popular Discussions View All (6)
26
8 May, 2019 @ 6:07am
Bug and Issues
GiantDwarf01
8
27 Nov, 2024 @ 9:35am
Requested Features
GiantDwarf01
3
10 Jan, 2017 @ 4:02pm
How did you manage the hidden zones?
Sekkuar666
77 Comments
AJSarley223 12 Feb @ 1:09pm 
A perfect blend of features with an authentic tabletop experience. Not too many scripts that would break (just the crucial "return dice" button), And I agree: roll your own dice! We don't need the game to roll it for us.

I like the addition of the dog and madman assets, and the colored dice for each player; now THAT is handy.

THIS is the one to subscribe and download. :steamthumbsup:
LibertarianM8 26 May, 2023 @ 3:47pm 
Its not fully loading in properly. Everytime I try to load it, it gets stuck at around 85% or 8/9 loading progress.
Tolmet 15 Apr, 2023 @ 9:26am 
hey bruh what would it take you to update this and fix the links?
󠀡 13 Mar, 2022 @ 8:49am 
custom token link is broken and cannot be loaded
NazzyDragon 28 Dec, 2020 @ 11:37pm 
Scripts completely broken for anyone else? No scripts anywhere.
liquidarts 23 Nov, 2020 @ 9:22am 
I'm getting errors on asset load. Working for others still?
[Oggy] Macros 12 Apr, 2020 @ 11:04am 
One question, how can the game know who is the oldest player for example if determining who will be the traitor? Or will it ask? Will play it for the 1st time tonight with my group and just wanted to be prepared.
Velvet Thunder 7 Apr, 2020 @ 2:02am 
when you say turns must be enabled, does everyone need to enable it or just the game master?also, why can't I place cards in hands?thanks for this
Karate Walrus 5 Apr, 2020 @ 6:15pm 
oh I found it, you gotta right click on the squared event token and choose 'state' and then pick it
Karate Walrus 4 Apr, 2020 @ 7:12pm 
Hey I can't find the burial mound token