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Tbh, the Civics can be considered glorified tooltip containers and status indicators, yet are referenced by scripts far more than they should be. Most of the infrastructure is simply scripted with the assumption that Civics always go with their parent Origins.
The embarrassing truth is, I don't even remember how it's set up anymore. I just know that the time and effort that would be required to separate all the stuff would be... a lot >.<
I have a small suggestion, woulfd it be possible to have the Thessian Statecraft civic somehow accessible for Asari custom empires that are not the Asari Republics (which are great, but RP-wise I love creating my own offshoots)? It could be a civic that is tied to the Asari apearence and can't be removed after game start or something like that to prevent weirdness. The Ecclesia Trends and such are very fun, I feel like missing out on a part of the content.
Thank you for your hard work & perhaps consideration!
There was never a pre 4.0*
These are vile blasphemous rumours spread by the unclean.
Lots of general polish and some balance/feelslance adjustments, BUT also some good news!
Turns out, while Pops indeed can no longer support our old Outfit Selector setup, with some adjustments, we were able to reintroduce some fashion sense to Pop Groups.
(Big thanks to the SE Restyled team for figuring it out <3)
They can't wear job-specific clothes like they used to, and due to how strata are set up, slave clothes also don't work with Indentured Assets (RIP Illium maids), but Civic and Authority-based variants can serve as a decent substitute.
That said, we're still going to prune the pop wardrobe big time come Portraits 2.0, so please enjoy while it lasts n_n