Sid Meier's Civilization V

Sid Meier's Civilization V

127 ratings
End In 1918
   
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1.152 KB
30 Jun, 2012 @ 9:02pm
3 Jul, 2012 @ 1:48pm
4 Change Notes ( view )

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End In 1918

Description
Ver. 2:
- Deletes the Plastics tech outright, allowing the player to continue to build Great War Infantry after he/she has reached the tech limit.

Ver. 1:
- Stalls your tech tree, leaving players with only WWI-era technologies.
- Cannot research past Modern Era.
- Deletes Carrier and Infantry units.

NOTE: Must have "Gods and Kings" Expansion installed.
53 Comments
Deep Sea 15 May, 2024 @ 12:23pm 
Unfathomably based mod.
Born To Snacc 17 Sep, 2023 @ 11:14pm 
It'd be cool to see this just expanded with the ability to stop at the Late Renaissance period, especially with some of the civs that are basically tailor-made for looking good during those eras.
BOY♂NEXT♂DOOR 31 Jul, 2018 @ 5:09pm 
Does this mod disable great war bombers?
Hemliga Arne 23 Apr, 2016 @ 6:41am 
This plus JFD's and Tarcios WWI civs = Brilliant
ImaGuest 28 Mar, 2016 @ 12:40pm 
Does a mod exist where the game ends at the end of the medieval era?
terminussy_destroyer 6 Mar, 2016 @ 4:17pm 
Mod doesn't work. I'm at 2001 and the Mongolians just built the atom bomb. WTF?
Carferry 16 Dec, 2015 @ 10:22am 
Would it be possible to slow down the passage of years so the game actually ends in 1918? I know there are era mods that do something like that.
hootie420 2 Aug, 2015 @ 7:12pm 
go canada
Markusaw 21 Jun, 2015 @ 12:17pm 
@Ironguardsman42 I was also looking for a mod like that.
sonihi 27 May, 2015 @ 10:33am 
I tested this with Civ beyond earth. It works.