Hearts of Iron IV

Hearts of Iron IV

This item is incompatible with Hearts of Iron IV. Please see the instructions page for reasons why this item might not work within Hearts of Iron IV.
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Fallout Mod
   
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12 Nov, 2016 @ 10:24am
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Fallout Mod

Description
This is a mod dedicated to bring the Fallout experience to the grand strategy game of Hearts of Iron 4. Please note that this is a work in progress mod for a Fallout scenario, converting the main campaign of Hearts of Iron 4 into a Fallout campaign. Right now it is just a barely working prototype, most stuff isn't added yet and the map has to be reworked.
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Rules:
1.) Don’t be offensive, both to other users and mods alike. We don’t tolerate spamming in the discussion below.
2.) Don’t make a repeated suggestion that’s already been suggested before either in the description or by other user. You will be given a short explanation if your suggestion is detailed in depth, then your comment will be deleted. Any attempt to try and continue the discussion will result in a temporal ban.
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Planned Features
- National focus tree for all the nations
- All cannon Fallout factions from Fallout 1 to Fallout 4
- Multiple scenarios (Fallout 1 to 4)
- A unique tech tree
- Rather scarce resources
- Maybe some custom events

New Update: Fixed Names and flags (Just that Vault-Tech flag is still Afghanistan)
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Features:
-Ideology
The Ideologies for this this post apocalyptic mod is Rationality, Vault, Raiders. Slavers, Tribe, Warmongers, Post War Democracy and Creatorism.
The Ideology system isn’t fully finished yet, but it will be improved in the updates to come.
-National Focuses
National Focuses haven’t been developed for the countries/factions but will be developed and added sometime in future updates.
-Technology
This is yet to be implemented, this will be added and developed in the updates to come.
-Armies
More units will be added for the currently existing factions and upcoming factions which will be added upon later updates.
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