Kenshi
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Electric LightingTweaks (includes reduced power use)
   
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22 Nov, 2016 @ 2:44am
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Electric LightingTweaks (includes reduced power use)

In 1 collection by Weaver
What Weaver Is Using Kenshi
36 items
Description
A few small tweaks to electrical lighting:

* Adds a player version of Light Post II as an option when you research Light Post Efficiency

* Makes the Electric Torch Post considerably brighter so it's not useless compared to my torch from the torch-campfire fix mod.

* Normalizes all of the exterior lighting (except searchlight) to the same electric blue color. (Didn't change the ceiling lights).

* Reduces power cost of all lights to 1 (except searchlight which is 3). Interior lights and the wall mounted floodlight just don't put out enough light to be worth more. Lamp posts were atrocious, since you increased brightness while also reducing power cost with higher ones (now the efficiency is all about 'increased light for same cost')

Power changes were made considering generator use and the fact that lighits currently draw power while (visually) off during the day. If the latter gets changed I'll probably increase some again to compensate for reduced ontime.

I was planning on making the light posts brighter as well but it looks like Deathbeard took care of that himself somewhere aroudn .94-.95.
1 Comments
Plom 19 Apr, 2020 @ 6:51pm 
The electric torch make so much light, it make stealing shops very hard. But a very nice mod, now I can see in dark.