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I truly wanted to do a real time cut scene but I had issues with certain things... I'll definitely take this on board though and implement real time cuts in future releases.
**SPOILER ALERT**
The cut scene was completely faked, in the game there are actually two of everything, two VTOLS, two sets of pilots, two mongoose's (mongeese??). If you watch the cutscene in third person then the fakery is completely revealed... so I cheated and locked it out so that wasn't an option. TBH it was more lazy programming, I could have done the scene properly but at the time it just seemed like a lot of extra work for not much gain.
http://ghk.h-cdn.co/assets/16/07/768x991/gallery-1455818608-screen-shot-2016-02-18-at-10305-pm.png
I liked the cut-scene before entering the VTOL, but waiting for it 'real time' would have worked for me too as it's more realistic. Nice plot twist.
I liked this mission. What I did not like (but is most probably not your fault) is that my team does not listen. They stand up when I order to go prone, they crawl in all directions except the one where I order them to go; but worst of all... they broke 'hold fire' several times.
But hey, you can't have 'm all.
All in all, loved it!
I hope that one day I'll be able to make scenario's like this.