Space Engineers

Space Engineers

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[AutoMcD] Hanz II
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
649.026 KB
1 Dec, 2016 @ 7:29pm
6 Aug, 2017 @ 8:10am
5 Change Notes ( view )

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[AutoMcD] Hanz II

Description
Vanilla, survival, single grid. DO WORK.
Hanz II: same purpose as the first, now featuring hydrogen system.

The mini is great to zip around in, but when there's work to be done you want to have Hanz at your hand. It's just a bigger, more practical ship.

This small ship is packed with everything needed and is designed to be scaled up. Has a large cargo and hydrogen tank system all set, just tailor it to your needs. The exposed large conveyor ports are prime for adding drills, welders, grinder, etc. Large hydrogen thruster fitted to fight gravity.

Solar panel to keep it happy with long term parking.

Custom Wicorel script for range finding, stop distance, coast mode.

The first Hanz featured projector build options for tool arms and thruster packs, those are in the works for this as well. I'm having trouble with merge blocks crashing the game and stuff.. I'll get them worked in eventually.
7 Comments
UberMacro 10 Oct, 2017 @ 1:53pm 
OK Cool. I was jkust trying to be lazy :P
I'll make a set of projections to slap in mine. Cheers
AutoMcDonough  [author] 10 Oct, 2017 @ 8:32am 
I haven't touched it in a while.. if I need it in survival I usually just slap some conveyor arms on manually.
UberMacro 10 Oct, 2017 @ 3:01am 
Are you still working on projections for tools?
AutoMcDonough  [author] 6 Aug, 2017 @ 8:11am 
Fixed Hydrogen retrograde thruster damage to nose armor. Also Changed nose armor to heavy.
Darthaustin 8 Dec, 2016 @ 2:33pm 
nice work man
AutoMcDonough  [author] 5 Dec, 2016 @ 5:05pm 
Added Ion sled Blueprint
AutoMcDonough  [author] 3 Dec, 2016 @ 6:17pm 
Added stone ejector, filled the H2 tank (currently only seems to fill if set to stockpile), other minor tweaks.