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Numeric Superiority
   
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2 Dec, 2016 @ 12:26am
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Numeric Superiority

Description
This raises the "attack slots" from 1 to 3. Having only 1 attack slot really nullifies the advantage that having more people give you. Skill matters, but being outnumbered is being outnumbered!

I chose 3 because there really is a diminishing return that surrounding a person gives. You don't want to be in another person's swing arc for example. 3 sounds right, plays right IMO.

This is a very simple "mod" that only changes global settings. Anyone could easily do in the FCS, but I know some aren't comfortable doing this themselves so here's a mod.

Of course I recommend this with any larger player faction type mod. No reason to handicap yourself with a small faction size.
14 Comments
Weaver 18 Jun, 2017 @ 1:29pm 
Finally tried this out. Definatly makes fighting beak things feel more fair, since they can easily hit half a dozen of your guys per swing anyway. >.>
InFusIon 29 Apr, 2017 @ 11:22am 
Yes bk3000 I have 3 mods already and one seems to be a ini editor so that is possible because I just saw about 5 guys take on one.

Prince Dragoon I have a steam life ban. I got it for threatening staff. The guy being disrespectful to me for no good reason and if were not hidinghis identity I would still kick the guys ass.
bk3000  [author] 22 Apr, 2017 @ 4:35pm 
Also it isn't totally impossible that another mod is also changing this too, although I don't know offhand that any do. So not having this particular mod doesn't necessarily mean you aren't experiencing it. That's just a possibility, not something I'm stating to be true.

This "mod" is a simple setting change in the Forgotten Construction set. I just posted it for the benefit of people who are not inclined to tinker with such things.
bk3000  [author] 22 Apr, 2017 @ 4:30pm 
@InFusIon
You might see them surround the guy, but it isn't the same.

AOE is a separate matter. Something like a plank does indeed make it easier to fight larger numbers because you can hit more than your direct target.

I should check though to see if they ever changed the default to a higher number(like it used to be). It is the sort of thing I wouldn't notice with a mod to change the value.
ПΛПО Dragoon 21 Apr, 2017 @ 10:26am 
Infusion life ban on kenshi or steam?
InFusIon 21 Apr, 2017 @ 10:08am 
I dont have this mod and I see 3 people attack one guy all the time. I also see AOE damage done on two handed weapons.
I would upload a screen shot but I have a life ban on this account.
bk3000  [author] 15 Mar, 2017 @ 7:09am 
This doesn't affect AOE etc. AOE can happen incidentally with or without this mod.

How the game handles this is - for every given creature - they have so many "attack slots." Sort of like - so you want to fight me? Get in line. I can only fight one person at at time.

It used to be a higher, but now it is 1 in vanilla. If your play style is solo character rather than having a party, that's greatly to your advantage. It seriously nerfs the advantage that comes with having large numbers.

It is also highly unrealistic. It means the highly skilled warrior will certainly kill 50 unskilled opponents(one at a time). In reality, that skilled warrior will probably take out some of them, but ultimately fall to superior numbers because he/she can't defend every angle of their body at all times - even from less skilled strikes.

You could also think of it like this - with this mod an outnumbered person/robot/animal will receive(on average) higher incoming damage per second.
aristotel_2020 15 Mar, 2017 @ 6:11am 
Does this still work? how are battles fought now? I do remember seeing AOE damage from weapin swings, a single guy fights more effectevly against more than one opponent... I am confused
Weaver 6 Dec, 2016 @ 9:56pm 
Woot. I was curious about this but didn't feel like I had the understanding of the combat system as it is to really test it properly (plus wasn't very motivated anyway :3)
bk3000  [author] 2 Dec, 2016 @ 2:33pm 
No problem