Garry's Mod

Garry's Mod

321 ratings
gm_hazardville
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
3.827 MB
3 Dec, 2016 @ 5:19am
5 Dec, 2016 @ 6:09am
3 Change Notes ( view )

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gm_hazardville

In 2 collections by Glycon
Glycons Map Collection.
107 items
Glycons Created maps
29 items
Description
This map is a medium size map with exterior and interior. (THERE IS NO HAZARD IN THIS MAP, I just needed a map name, couldn't come up with one, soo..... meh....).
The map has AI-Nodes (Ai nodes help NPCs navigate through the map).
So you can have PvE or NPC battle. It's good for PvP matches.
The map is set in winter time.
The map has HDR.
The map has a simple nav_mesh (nextbot will walk around the map).
An in game image is present.
In other words, the map is very basic, it doesn't have many props, it is empty, you can do what ever you want.

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Requirements:
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NONE
NO CS:S

You don't need anything else but this map!
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Addons used in the pictures:
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Elder Scrolls V: Skyrim - Dragons - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=251925591
Black Mesa Citizens - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=534130993
CSS Counter Terrorists - Black Mesa Heads - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=581304930&searchtext=
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Props used in the map:
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Fortification Props - https://garrysmods.org/download/8597/fortification-props
Military Models 1 + 2 - https://garrysmods.org/download/1969/military-models-1-2
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Post Process stuff:
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If you want to make this map look like in the thumbnail, look at the pictures and change the setting accordingly in game by using Post Process -> Bloom and Color Modification settings.

Thank you for visiting, have a nice day.


Oh and before you report any bugs please restart your game after donwloading.
Popular Discussions View All (1)
4
10 Dec, 2016 @ 12:08pm
Map of Map?
Oktayey
43 Comments
Callsign_Ewok 29 Oct, 2024 @ 4:43am 
I gotchu, still excited to test it anyway it looks interesting I applaud your efforts here.
Glycon  [author] 28 Oct, 2024 @ 11:17pm 
The map should have slow snowfall, I would have loved to make a more snowy environment.
But currently you can't really do that, I believe I'd need to make my own snowfall effect. :winter2019neutralyul:
Callsign_Ewok 28 Oct, 2024 @ 5:01pm 
Woah this looks like a interesting, moody npc vs player realism battle map. I may make a video on this map later once I test it and explore. I like the vibe your going for here. Dark industrial military occupied area in a city as it's snowing it looks like?
YourNormalSteven 23 Oct, 2023 @ 10:09am 
i love this map, its good for npc battles
weedshot 15 Mar, 2023 @ 4:20pm 
waltah, close hammer away, waltah, just use hammer++
ScandaXD 8 Oct, 2022 @ 1:29pm 
nvm it does
ScandaXD 8 Oct, 2022 @ 1:29pm 
Does this have navmesh?
Glycon  [author] 22 Oct, 2020 @ 10:36pm 
It depends on how you look at it, for example this is how I would describe map size:

tiny map - a map that only posses a single room (for example a bedroom or a bathroom), might good for specific posing but has barely any space for movement.

small map - a single-floor house, probably suitable for prophunt but nothing else.

medium size map - a map that is similar in scale to CS:S maps like cs_italy, de_dust and de_dust2 or something like gm_construct. And my map somewhere around the size of a regular CS:S map, considering that it has a lot of interiors.

large map - something like gm_arid_valey_v2 or a regular rp map.

huge map - would be something like gm_bigcity or gm_fork. :winter2019happyyul:
Sanders 22 Oct, 2020 @ 6:49pm 
"This map is a medium size" yea its not its a small map don't lie to us thanks!:cozywolfmedalion:
Cas 14 Sep, 2020 @ 11:13am 
Man I remember playing on this map back when it was new, had a blast making npc fights and stuff. So glad I found this great map again.