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For other powers, I think of Paladins as heavy tanks that benefit teammates. Instead of healing, because it's not a Psi or Gremlin class, add shields. Example: Give all nearby teammates shields then suppress an enemy; Killing an enemy with your secondary gives shields to Paladin and nearby teammates.
Steady Weapon is needless and a waste of an icon space
but thank you for mod. I hope my feedback is constructive and not inflammatory.
Implacable is very good, and I used it to good effect, but it doesn't feel right for a cannon class. What if instead of movement, it gave an extra attack. Kill with secondary, free attack with primary (not level 1 ability)
Bladestorm is very very good; not level 1 ability.
I also do not see a buff of any such kind on my soldier that would indicate otherwise.