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If this mod is still being worked on, I agree with Juan Carlos about there cave feedback.
Also have the cave taller inside (at least on 1 side) and have it able to us a dinosaur gateway (to hide dinosaurs in side)
Would also like to see different styles of caves for defferent tiers, have like a
-Caveman Cave- L15,
-Wooden Mine Shaft Cave L24-,
-Metal Bunker Cave-(what you have now) L48,
and a
-Tek intierer style Cave- L100
(or at least have them admin spawnable)
(I know the levels seen a bit low however being tier based this helps playablity, if to OP just add different heath to each tier of cave)
Finally have structures able to be built on/around the caves.
I think adding these things would make this a 5 star mod.
- Change Icon to a thumbnail of a small base. Players never find it or understand whats for the green orb.
- Remove the rock on the floor below the door, Players place it a little to high and get stuck on the door.
- Make so you can walk on top of it, Players like to park dinos on roof for protection, place turrets.
- Remove Ghost wooden Roof inside, Players think its 1 wall high, when its actually 2.
- Players say is too big from outside too small from inside, maybe make it bigger inside,or make external rock thin.
Just - the entrance should not be so obviously be a door. More like a certain place when stepping onto it, it teleports you inside. A door destroys all camouflage.
Would be cool, too, if one could place trees and pother plants (one of the "Eco" mods) on top if this rock formation for further camouflage.
I changed it. New Required character level is 77