Sid Meier's Civilization V

Sid Meier's Civilization V

Ikke nok vurderinger
Holy City States
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Filstørrelse:
Offentliggjort:
Opdateret:
3.588 KB
12. juli 2012 kl. 23:32
13. juli 2012 kl. 0:28
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Holy City States

Beskrivelse
This mod allows Religous City States to found religions, complete with flavors for religion names and beliefs!

Ally with a religious city-state (or conquer it) in order to be branded the 'Patron' of its religion (you must also have that religion in most of your cities). A Patron acts like a founder, and recieves the founder benefits of that religion! Patron status is lost when no longer ally / no longer controlling that respective city state. Only one player may be a Patron of a religion at once.

If you conquer a Holy City from a major civilization, you once again recieve the Patron status - so long as the religion is the majority in most of your cities.
10 kommentarer
fanboy 23. juli 2016 kl. 2:21 
very interesting mod, any update to work with BNW?
nomdeguerre1721 13. apr. 2015 kl. 11:21 
Wittenberg founded Catholicism and not Protestantism, which would make sense because it was where Luther hung out
Blunos4 28. okt. 2014 kl. 11:50 
Whichever you have in the majority of your cities will become the religion you are the patron of.
Lord_Daemonar 10. mar. 2014 kl. 8:19 
Can you be the Patron of multiuple religions? Say I become the ally of Vatican City (which founded Catholicism) and become its Patron, and then afterwards become the ally of Jerusalem (which founded Judaism). What happens in that scenario?
wrathofkohn 25. aug. 2013 kl. 18:40 
Great idea. I need to wait till the BNW version comes out though.
EL HERMANO 28. juli 2013 kl. 17:39 
I love religion in Civ. Hope more ideas are comming for religion.
p.s.: return unto God with all your heart cause he is waiting for you
gunnergoz 16. juli 2013 kl. 13:20 
Seems to crash BNW. Any word on updates?
crashburn274 29. maj 2013 kl. 11:42 
Are players dependent on passive spread of religion from Religious City States, or do the City States create missionary / great prophet units to spread their religion?
Also, what about religions founded by another civilization? If you completely conquer a civilization, it would make sense that you could adopt their religion.
Hendricus 9. maj 2013 kl. 4:39 
So long as you can find a way to have most of your cities follow more beliefs, lol.
Alioth 9. feb. 2013 kl. 21:28 
Can you be a Patron of multiple religions?