Insurgency

Insurgency

459 ratings
Modern Warfare Remastered USMC PlayerModels
   
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Modifications: Character Skins
File Size
Posted
Updated
311.114 MB
17 Dec, 2016 @ 1:06am
16 May, 2018 @ 1:38am
11 Change Notes ( view )

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Modern Warfare Remastered USMC PlayerModels

In 1 collection by PP
Insurgency Player Models - Call Of Duty Modern Warfare Character Models
42 items
Description
CallOfDutyModernWarfare Remastered USMC PlayerModels
Credits:
Models and textures - Activision and CODMWR Developers:
Raven Software
Beenox
Certain Affinity

Model and Texture extraction - People on the Facepunch threads
- FPS Hands are not included
- Due to imperfect boneweighting minor clipping can be seen at the shoulder-arms and also the lower hip and waist to legs areas.

= Has LODs to allow reduced memory usage (models being less detailed over distances).
= Faces textures uses RNG to generate a random selection from multiple head textures.
= Models will appear with different variants of helmets at random. Might cause a minor issue where parts of the dead body will flicker when the character model is killed though.

Random generated textures using RNG in the material vmts (RNG tutorial provided by Ellie , which was found at L4D2 guides page at https://steamhost.cn/steamcommunity_com/id/ellie_williams/myworkshopfiles/?section=guides&appid=550)

Requires "sv_pure 0" to work on multiplayer and coop. SP should work fine.
* Texture resolution have all been reduced by 50% to allow a smaller file size and also to enable smoother gameplay when using these models. This mod still has very very HD models being used so it can cause game crashes due to the number of vertices in each model. (average 40k vertex count) So if it causes crashes do not use it , most of the time its due to running out of memory to run and process the model ingame *

A method which can reduce probability of game crashing due to lack of memory/vertex buffer is to enable console , then type in "r_lod 1" or "r_lod 2". This effectively reduces the total number of vertices for models ingame which can avoid exceeding the vertex buffer , but sadly it will also lower overall model/graphic quality for models ingame that have LODs (for example map props).
117 Comments
[USN] SpyFreakAR15™ 12 Apr, 2023 @ 5:52pm 
I saw someone do it for fallout 4

https://www.nexusmods.com/fallout4/mods/52779
PP  [author] 9 Apr, 2023 @ 9:05am 
yo, i actually wont mind giving it a go but I've havent the time for modding due to work.
Also will need the MW2(R) extracted models files to start off.
[USN] SpyFreakAR15™ 9 Apr, 2023 @ 1:22am 
May i commission you to port the MW2 remastered rangers to this game?
Kilo Sierra 6 Apr, 2022 @ 8:32pm 
I love this mod! I wish some of them had the same helmets as the guys from the campaign though :(
Good 31 Mar, 2022 @ 9:15am 
Makes my game crash.. bummer.
Hüds 12 Nov, 2021 @ 5:43am 
i would love if all´of them wear balaclavas
bonkers 9 Sep, 2021 @ 8:47pm 
there's no shadow, please help
walidsamour47 23 Jul, 2020 @ 5:13pm 
Please can you make a version of this were its only the first model in the first picture on the bottom? the one with the long sleeves,mask,helmet and goggles
el p 20 Apr, 2020 @ 10:04pm 
my game crash when i use this skins
Wartorn Hero 12 Jul, 2019 @ 7:38am 
This is awesome!
Will you do guys in black uniforms that were in the last missions of the game?