The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Mulstraug's Perks
   
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20 Dec, 2016 @ 12:41am
21 Dec, 2016 @ 1:38am
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Mulstraug's Perks

Description
Many perk changes to Skyrim for a more enhanced feel of aligning your character to one skill tree over another.

Mulstraug's Spells, Mulstraug's Perks, and Mulstraug's Races & Settings were designed to work together as one complete game modification... I hope you enjoy!





[Alchemy]
========

- Alchemist now has only four ranks.

- The perks Green Thumb and Concentrated Poison have swapped locations on the Alchemy perk grid.

- Concentrated Poison now increases the number charges or hits you get with bows and daggers by four and all other weapons by two.


[Alteration]
=========

- The Novice, Apprentice, Adept, Expert, and Master perks now reduce spells for 30% less magicka, or 50% less if not wearing armor.

- Magic Resistance now has only one rank.


[Destruction]
==========

- The Novice, Apprentice, Adept, Expert, and Master perks now reduce spells for 30% less magicka, or 50% less if not wearing armor.

- Disintegrate was renamed Eidolon of Disintigration, and turns enemies with 1% health or less into ash.

- Intense Flames was renamed Punishing Fire and causes enemies at very low health to flee in fear.

- Deep Freeze now makes frost spells paralyze full health targets or targets near full health.

- Impact was renamed Destructive Flow and now increases your dual casted spell damage by 30% for an extra 20% magicka.


[Enchanting]
==========

- Enchanter now only has three ranks, maxing out at 50% increased enchanting strength.

- Soul Squeezer was renamed Auramancer.

- Soul Siphon was renamed Shamanism and now recharges slightly more of your weapon.

- Corpus Enchanter still increases your health, stamina, and magicka stats the same, but regeneration rate enchantments for those stats are increased substantially.


[Conjuration]
==========

- Summoner now has only one rank.

- The Novice, Apprentice, Adept, Expert, and Master perks now reduce spells for 30% less magicka, or 50% less if not wearing armor.


[Restoration]
==========

- Recovery was renamed Clarity.

- The Novice, Apprentice, Adept, Expert, and Master perks now reduce spells for 30% less magicka, or 50% less if not wearing armor.

- Necromage was renamed Retribution Magic and now increases magnitude and duration both by 33% against undead.

- Regeneration was renamed Druidism.

- Druidism now has two ranks.


[Light Armor]
===========

- Well Fitted is no longer affected by a head slot.

- Wind Walker stamina regeneration has been reduced slightly and no longer requires a Light Armor headpiece.


[Heavy Armor]
============

- Custom Fit is no longer affected by a head slot.


[Two-Handed]
===========

- Champion Stance now has two ranks.

- Warmaster paralyze chance has been reduced from 25% to 20%.


[One-Handed]
============

- Fight Stance was renamed Battle Stance and now has two ranks.

- Bladesman now also adds a chance for daggers to crit as well.

- Paralyzing Strike paralyze chance has been reduced from 25% to 20%.


[Archery]
=======

- Steady Hand now has only one rank.


[Lockpicking]
===========

- Changed a few perk level requirements.


[Speech]
=======

- Haggling now only has three ranks.


[Block]
======

- Shield Wall now only has three ranks.

- Elemental Protection now blocks only 40% damage instead of 50%.


[Sneak]
======

- Stealth now only has four ranks.

- Changed a few of the perk level requirements.
4 Comments
Moshladaan  [author] 26 Dec, 2016 @ 1:25pm 
@ HFG Scoutingtn

There shouldn't be any conflicts, but I must admit I haven't tested that yet!
[fATwussy] Tizflink 25 Dec, 2016 @ 3:56pm 
knice
Jayson Playoff mode Tatum 23 Dec, 2016 @ 7:14am 
Is this compatible with ordinator
Skyrim Mod Developer M7 (Ret.) 22 Dec, 2016 @ 10:02pm 
Can you modify the Alchemy for a Food-based Perk?