Prison Architect

Prison Architect

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CombiPack 11 Demo Prison
   
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File Size
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15.137 MB
20 Dec, 2016 @ 12:02pm
5 Mar, 2017 @ 4:13pm
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CombiPack 11 Demo Prison

Description
Massive female reform prison with 220+ hours of playtime, loaded with many of my mods. This is an altered version, using only 1 convenient modpack instead of many separate mods. It also includes bonus objects and materials not found in the original Female Reform XL prison.
Go check it out!

This prison is using 40+ mods in one CombiPack, find it over here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822210927

Featuring

450 capacity:
112 MinSec (full)
112 MedSec (full)
56 Protected (a handful)
56 Shared (mothers-only)
56 MaxSec (26 inside)
55 SuperMax (1 damn fkn creep inside)
3 Death Row (with 3 prisoners ready to execute)

Automated snitch sorting for new prisoners,
Automated suppression at yard time,
Evacuation areas for prisoners,
A torture room somewhere hidden in SuperMax,
Behavioural, Anti Alcohol & Drugs and Voluntary Tazer Therapy sessions behind a hidden door,
Hourly tazer sweep for solitary cells, to give them a bit more punishment,
Fire alarms in the kitchens, evacuates staff when needed,
Recycling and gardens, small but efficient,
8 Basketball courts, turn them on all at once, should be no problem,
Massive solar power stations: just 1 on the left and 1 on the right side needed,
Secure entry with dedicated roads for cargo, intake and emergency,
During the night the lights in cellblocks will be turned off,
Phone Taps are only powered during visitation hours,
Tunnel traps enabled during the night and guarded by towers,
Gangs enabled,
Events enabled,
Staf Needs enabled.

Compatible with PA Update 11f

Tips:

Shakedown switch
There is a 'Shakedown switch' in the Staffroom near the entry where all the door controls are located. Pull the power switch at night, wait for the 8 booths calling in 400 temporary guards, then press Shakedown to search the whole prison. When done, pull the power switch again to dismiss all the extra guards.


Death Row
You can put MaxSec prisoners (back) to Death Row by putting them into the Solitary room below the Reception. Leftclick Maxsec prisoner, rightclick the solitarry room and he will be escorted there. The Control Booth inside will turn on and make him a gang member, then send him to Death Row. There is a small chance you will be sending a Legendary to execution, beware for prison riots when doing that.


Execution
Executions should be done at night between 0-5am, when the door timer has unlocked the remote door entry for execution visitors. Executions are done in about 45 minutes, you can execute the next prisoner so fast that the prior one is either still smoking on the chair or being taken away in a pool of blood while the new execution visitors arrive... Just be sure you don't schedule Tazer Training between 0-5am, otherwise the Chief won't be available.


Temporary Staff
Need more staff members or have to many? Simply control the amount with the staff booths at Deliveries and Storage. You could also use timers to activate the switches of some staff booths if you want. During the evening and night time there will be 20 guards less, controlled by booth in reception.


Real-time Basketball
The Basketball courts are currently turned off, but you can enable them all if you want. This will have no impact on the basketball league reform programs. Watching a real-time game is just eye candy.


Temperature Control
To control the temperatures, use the pipe valves next to the boilers. You can turn them off during summertime to prevent overheating. Or leave them off during wintertime to have prisoners rush to the sauna to get some warmth.


Evacuation
If you turn on the evacuation booths to evacuate prisoners, make sure the regime is set to Freetime.
Want a serious riot? Then don't listen to the little advice above. In fact, I guess you came here to read why the fk your prison ended in a complete red mess after enabling an evacuation booth. That's because they became quite upset, not being able to fulfil their needs. Evacuation = Freetime or DEATH. Simple as that!


Power Failure
In case of a power failure event one of the Circuit Isolators will automatically switch to the backup power station down the road.


Explosive "Smart" Phones
Prisoners get phones via mail, but they will be automatically seized with the phone detectors in their cell blocks. This is to spice up the Exports, since there are no cash-making workshops in this prison. If you want random explosions, remove the detectors from the walls (4 in each security area, 1 at death row). Or just give them a rigged phone...

Enjoy!


Please don't forget to press the Like button if you like this map.
Feel free to check out my workshop with tons of handy mods!

Non-Steam users: follow this guide to download manually.
6 Comments
Thorondor 21 Feb, 2019 @ 12:44pm 
For some reason I can't open the prison. Could you screenshot on part of the prison for greater quality?
0caninhs 8 Jun, 2017 @ 8:56am 
would you send a Feminist here
Dashwood 21 May, 2017 @ 11:03pm 
Well I have 128GB of RAM, shouldn't really be an issue if it was a leak.
murgh  [author] 20 May, 2017 @ 1:18pm 
Try the smaller map with latest additions from the mod. It also runs better om low end systems because it has less prisoners.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=916394746
murgh  [author] 20 May, 2017 @ 12:13pm 
It's a memory hungry map because it's so busy, and PA suffers from some memory leaks, so yeah... Especially on 4GB systems it can crash after a longer time when there is no more memory available for the game.
Dashwood 20 May, 2017 @ 8:19am 
Tends to crash after a while.