7,62 Hard Life

7,62 Hard Life

80 ratings
HUDfix
   
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File Size
Posted
Updated
2.689 MB
30 Dec, 2016 @ 7:32am
25 Apr, 2017 @ 7:02am
16 Change Notes ( view )

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HUDfix

Description
An assortment of fixes for the english version for things that rubbed my autism the wrong way.
Mostly translation issues and awkward wording.

Notable:
-Renamed "Adoptation" weapon statistic to "Familiarity"
-Renamed "Fast Turn" to "Jump Corner" because its the only context it is usable in anyway.

Textures
-Changed visible HUD element "Waist" to "Waistbelt"
-Changed visible HUD element "Unload" to "Bearing"
-Changed visible HUD elements of the Inventory window.
-Changed visible HUD element "1st p. View" to be consistent with its activated state.
-Changed visible HUD element "Aim" to "Sights"
-Changed visible HUD element "View" to "Field of View"
-Changed visible HUD element "F. of Fire" to "Field of Fire"

Text
-Re-translated and reworded several item interaction instances.
-Fixed and reworded weapon characteristics display.
-Re-translated and reworded some world interaction responses.
-Re-translated and reworded some vehicle interaction feedback.
-Reworded and fixed some system messages.
-Reworded some of the loading tips and added some of my own.
-Changed some dynamic HUD messages as well as dynamic system messages.

No tactical belts were cut down for buttpacks in the making of this fix.

NOTE: Incompatible with the Widescreen Mod, which is in Russian anyway.

TL;DR: it will degooglify gems like "More efforts can cut a bigger patch" and "Replace a fore-end on the weapon in the hands"
17 Comments
Miaa_ 23 Jul, 2024 @ 5:07am 
I have both GEG mods and yours and hoenstly I have no issues ^-^Dspite some bad translations and a couple errors like "teh" instead of "the", it works fine !
Thanks for your contribution to the community and help keeping this game alive :D
Shane  [author] 3 May, 2021 @ 3:59pm 
There might not be any critical issues, but the fact that GEG includes the file means that there are different changes from mine, and they might not play nice with each other without you ever finding out. The file is mostly related to system messages and some minor HUD elements so youre not losing out on much by just deleting it.
A Nickel 3 May, 2021 @ 3:47pm 
I launched the game with Hudfix active and haven't found any problems with it and GEG together, loading screen tips, weapon inspect details, etc. all seem to be working correctly. Is there anything missing?
Shane  [author] 3 May, 2021 @ 3:37pm 
Im having an issue with my install right now, but the only file that both mods modify is in Data/HARDLIFE/lang.xml. If you delete that file from the HUDfix folder, theoretically that should be it. I cannot confirm that myself right now but I will look into it further if that doesnt work.
A Nickel 3 May, 2021 @ 2:12pm 
Hi Shane, I know it has been a while since you've last updated this but can I ask can you provide some information on how to make this more compatible with GEG? You stated that there are some conflicting files, which ones are they?
Stark 11 Jul, 2017 @ 4:17am 
Yey, blanks helped, \ ' - ' / Thx a lot! Now and my autism will calm down. Ps: love ur Maeve ava.
Shane  [author] 9 Jul, 2017 @ 2:06pm 
The strings you want are in the file lang.lua.ru.xml. Add a blank character after the space if space alone doesnt register.
A blank is alt+255 for example.
Its been a while, and like all sensible people I never made any documentation on what I changed, so I cant even remember if you need the blank or not ¯\_(ツ)_/¯

&s are stand ins for variables, they dont do anything in a string if the statement does not involve a variable call..
Stark 9 Jul, 2017 @ 12:50pm 
Argh, i want spaces after colons in russion version too, they bug me. How to make them be? I found strings in localization files but adding %s doesn't work for some reason (idk what iam doing).
STAHP! 23 Mar, 2017 @ 7:07pm 
this should be integrated into the main game
Shane  [author] 26 Feb, 2017 @ 2:12am 
It means failure to feed.