Space Engineers

Space Engineers

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O.I.S. SDRe100 Lidar
   
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File Size
Posted
Updated
2.591 MB
30 Dec, 2016 @ 7:44pm
27 Mar, 2021 @ 8:06am
19 Change Notes ( view )

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O.I.S. SDRe100 Lidar

In 2 collections by Elfi Wolfe
Orbital Industrial Services, O.I.S.
47 items
Orbital Industrial Services, (O.I.S.) Lidar Division
13 items
Description
O.I.S SDRe100 Lidar Mapping system.

Mass: 68,194kg (68 metric tons)
Size: 27.5m x 27.5m x 29.5m
PCU: 12,291

Lidar Phased Array mapper.

Trigger timer start/stop mapper to start process.
Takes 60 minutes to map a sphere of 15km radius (30km diameter).

Looking at the LidarFound text panel will auto upload points to suit's GPS computer.

System also will broadcast infomation over radio in format
Uses OISGPS channel
with data in the following format
MyTupla<string, string, int, Vector3d>
"GPS", name, MyRelationsBetweenPlayerAndBlock, Position

Last Inspected 1.197.181
Last Updated 1.197.181

Ingot:
Cobalt 172
Gold 56
Iron 60,011.5
Nickel 11,810
Platinum 6.4
Silicon 10,649.20
8 Comments
Elfi Wolfe  [author] 3 Mar, 2019 @ 12:42pm 
This is 1.189 version. Commo subsystem has been changed over to new commo system.
richard.e.jenkins 6 Nov, 2017 @ 7:40am 
Thank you, Elfi, for taking the time to answer the questions. :)
Elfi Wolfe  [author] 2 Nov, 2017 @ 12:46pm 
By default it will do one run, but that can be changed. And if you obstruct the cameras they will see nothing, it is a raycast( think laser) from the camera. so windows will stop it. So the cameras work best on the outside of the ship with a 45 degree off axis from the center view of the camera un-obstructed.
richard.e.jenkins 2 Nov, 2017 @ 12:14pm 
Elfi Wolfe, thank you for this great tool! I have been looking for a way to catalog asteroids and other objects in a new 'sector' for later investigation.

I have two questions for you:

1) Does it shut off automatically when its done? I couldn't really tell from watching it work.

2) If I incorporate the camera structure into a larger ship, a scout frigate for example, can I obstruct the cameras (maybe building a windowed 'dome' around them for effect) or do they need to be external to the ship?

Thanks again!
Nuros 1 Jan, 2017 @ 9:55am 
thanks for your answer! is there a documentgation about the raycast function? Never heard that it is possible with camers :O
Elfi Wolfe  [author] 1 Jan, 2017 @ 9:41am 
The limit is camera rayfinder only charges at 2,000meters/second. It does do a holographic scan algorythm. This means effectively it does a level 0, then level 1, then level 2, ect. so it gets an idea of the area and but can miss stuff and then it goes back and refines the scan to get smaller and smaller objects. It will not be fast enough to be a radar system.
Nuros 1 Jan, 2017 @ 9:29am 
How does this work? an is it possible to speed it up?