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OFFICIAL - Red Gear Army - Version 5.1 - 17/01/2017 - Build 32
   
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3.287 MB
31 Dec, 2016 @ 6:19pm
30 Jan, 2017 @ 9:27am
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OFFICIAL - Red Gear Army - Version 5.1 - 17/01/2017 - Build 32

Description
Red Gear Army, a humanoid race that likes the color red. A lot. See the forum post: http://forums.datarealms.com/viewtopic.php?f=61&t=24521

--------------------Updates--------------------
V5.1!
Build 32 Compatible!

Actor Updates
Fancy new sprites all over
Reworked effects
New Comabt Medic actor class
New Ranger actor class
Demolition actor class split into two
Overshield added to Heavy actor class
Marksman actor class gets aim bonus with all RGA ranged weapons

Weapon Updates
New RG-704T SMG
New RG-704L Battle Rifle
B-01 and Med-Pack functionality seperated.

Crafts Updates
None

---------------------Actors--------------------

Actor costs include weapon costs. Clean actor price reduced.

Combat Medic
Purpose: All around use soldier. Well armored and agile. Equipped with Med-Packs.
Cost: 300 Gold
Equipment: RG-704L, RG-704T, 3 Grenades
Ranger
Purpose: Light infantry, special operations unit. Equipped for close and long range combat.
Cost: 350 Gold
Equipment: RG-713, RG-104, 3 Med-Packs
Heavy Soldier
Purpose: Heavy unit equipped with shield-generating armor. Press [Z] to toggle overshield.
Cost: 450
Equipment: RG-713M, RG-925, 3 Grenades
Demolition
Purpose: Trained to blow stuff up. This includes the enemy.
Cost: 350
Equipment: RG-713G, RG-925, 3 Grenades OR
Equipment: RG-704T, RG-LAUNCHER, 3 Grenades
Marksman
Purpose: Specializes in long range killing. Watch their heads pop! Marksman gets an aiming range bonus with all RGA ranged weapons.
Cost: 350 Gold
Equipment: RG-16, RG-704T, 3 Grenades

---------------Weapons/Tools---------------

RG-104: Standard issue RGA sidearm. High accuracy combined with high power PLUS a full-auto mode makes this pistol a great sidearm.
RG-713: Standard issue RGA Assault Rifle. Has an under-barrel grenade launcher variant (RG-713G).
RG-713M: LMG variant of the RG-713 uses a heavier barrel for increased cook-off resistance. 100 round magazine.
RG-704T: RG-713 with a shortened stock and barrel, chambered to fire RG-104 rounds.
RG-704L: RG-713 with an advanced stock and longer barrel, chambered to fire larger rounds. Medium range rifle.
RG-925: Medium range, semi automatic shotgun. Ideal for corridor combat.
RG-16: Long range sniper rifle that fires armor piercing rounds.
B-01 Grenade: Standard pull and throw grenade.
Med-Pack: Throw-able Med-Pack.
RG-LAUNCHER: Launches a shaped charge rocket. Useful as an anti-air cannon or bunker breacher.
Binoculars: Allows actor to see long distance enemies before they see you.

---------------Crafts-----------------

Guided Missile: Load up with your favorite type of explosive and fly into enemy target(s). Great for taking down dropships or large groups of enemies.
Jericho Missile: Shares the same chassis as the standard guided missile but when scuttled, deploys eight small rockets that lock onto enemy targets and destroys them. Great for taking out dropships or large groups of enemies.
RGA CDS: Compact Delivery System (CDS) designed to get your soliders in to the battlefield easily and safely.


KNOWN BUGS: The grenades might explode violently when shot.

CREDITS: Azukki and Lizard for the visible inventory mod. CaveCricket for the dual fire mode mod. Contrary for pistol sprite found in sprite dump. 4zK for sniper aim bonus script. ryry1237 and abdul alhazred for overshield code.

V5.1 is now uploaded to steam workshop.


25 Comments
CatArmour 6 Jul, 2020 @ 6:32am 
I'd like to comment that this mod is in fact still my favourite mod to this day!
I love the highly armour peircing weapons, and the loadout bodies are super convenient!
Thanks for the cool mod :ccwarrior:
CommieCrusher 17 Nov, 2018 @ 12:46pm 
Please make the loadout not have grenades that can get exploded
DoujinshiGod 23 Mar, 2018 @ 10:39am 
when your demo says he has 3 grenades and theyre all primed ・(>д<)・
Dominique901 18 Sep, 2017 @ 6:11pm 
Glory to the Red Army
Burvjradzite 30 May, 2017 @ 5:05am 
Is this normal what nanoswarm gun just pierce heavy's shield ?
Heavy  [author] 8 Mar, 2017 @ 4:02pm 
Yes it's a known bug.
mcqeulinferenzio 7 Mar, 2017 @ 7:38pm 
I play against your faction the most on NUTS! as they present a good fight. However do they have like terminator styled power cells on their belts or something? Becuase some times if I shoot the right place they explod like a shaped charge the side of a car. I have had my brain taken out at 30 meters from their exploding bodies above ground more than gun fire at this point. Kinda funny but not sure whats happening.
Heavy  [author] 28 Feb, 2017 @ 7:38pm 
Can you be more specific?
frickelas 28 Feb, 2017 @ 2:34pm 
it doesent let me use them
latentfidelity 5 Feb, 2017 @ 6:00pm 
I like this faction.