The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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3.567 KB
8 Jan, 2017 @ 7:23am
8 Jan, 2017 @ 11:26am
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Extra Consumables

Description
Lets you hold more than 100 coins, bombs and keys. You can carry an extra 200 coins, 100 bombs and 100 keys.

NOTE: Only works properly on HUD Offset 0. Change your offset to 0 or edit the coordinates in main.lua if your offset isn't 0.

Coded to be easily extensible for other consumables.
11 Comments
cadetpirx 10 Sep, 2021 @ 8:58pm 
Is it compatible with Repentance?
KubeRoot  [author] 12 Aug, 2017 @ 2:22am 
Thanks for the suggestion @Kolateak, but I don't think I'll be working on this mod, it's an old one. However, if you want, feel free to realise your idea yourself.
Kolateak 11 Aug, 2017 @ 8:54pm 
Hey, this is pretty cool, I've had an idea like this for a while, and if you want to/can make this an item, I have a sprite if you want
SprSnpr_ 6 Jul, 2017 @ 6:27pm 
Nice mod :B1: very helpful
Race9000 5 Feb, 2017 @ 2:28pm 
It does seem to work with A Dollar etc., but with Greed's Gullet if the standard is capped at 50 (which it is by default) it will only give up to two extra hearts instead of four.
KubeRoot  [author] 30 Jan, 2017 @ 1:40am 
Race9000: Making it work with A Dollar etc. would require either a hacky workaround or an update with a standard way to detect when an item is picked up. Additionally, a similar update with a standard way to detect when a consumable is picked up (and what consumable it is) would let me set the standard consumable limit at 99, instead of cutting off at 50.

As for Money = Power, it's very easy to implement, but I both am lazy and don't like hardcoding, so at least for now I'm going to leave it as it is.
Race9000 29 Jan, 2017 @ 6:12pm 
Do you think you could make it that a) Items like A Dollar, Pyro, and Skeleton Key work correctly with this (because I think they don't add the right amount, but I might be wrong), and b) make it so that Money = Power both has no cap on the amount of damage increases it can give gives (it caps at 99 coins) and, if it doesn't already, counts extra coins?
Lizarb 10 Jan, 2017 @ 6:06am 
Its easy enough to do this
You can do this
KubeRoot  [author] 9 Jan, 2017 @ 6:43am 
Not sure what happened, I was sure I commented about this already, but you can edit the main lua file so that extraconsumables = 9999 yourself.
Lizarb 9 Jan, 2017 @ 6:34am 
yeah xD