Transport Fever

Transport Fever

164 ratings
More right-angle streets
   
Award
Favorite
Favorited
Unfavorite
Track/Street: Street
File Size
Posted
401.275 KB
8 Jan, 2017 @ 3:58pm
1 Change Note ( view )

Subscribe to download
More right-angle streets

Description
Experimental: Might ensure that every intersection of major streets has at least one right angle. ...might not. Who knows.

This mod does not create a perfect grid every time. ...but it may make town layouts a little less wonky.

Details of what this does
The base game configuration has a setting that randomizes the angle of new intersections by X degrees. In the code, the precise comment is...

angle within town major street directions are randomized (in degrees)

By default, X is set to 10 degrees. I think that means that when the town builds new major streets (medium, large but not small), it will set the angle of the intersection randomly between 80 and 100 degrees or perhaps 85-95 degrees (a total range of 10 degrees). This mod sets X to 0 so that every new intersection created by the town should have at least one right angle at 90 degrees. ...hopefully.

Why just one right angle? It looks like the game builds towns around the highways which are the "main connections" that town authorities complain about between cities. Often, these highways are curved or have existing segments that meet with non-right-angles. As new streets "grow" off these curves or intersections, you might end up with a few sub-grids that inevitably must meet at some angle. As far as I can tell, the game is pretty good at getting at least 1 right-angle on each intersection but I haven't done extensive testing. I marked some of these in blue for the screenshot above in which the mod is active.

Please chime in below if you determine any of my assumptions here are incorrect or have if you have other theories about how changing this setting impacts gameplay and town development.

Enjoy!
24 Comments
nate.wilson  [author] 7 Apr, 2022 @ 11:01am 
@espen.skagen Thanks. I imagine there's probably something similar but I don't have a copy of TF2 to check.
espen.skagen 3 Feb, 2022 @ 9:49am 
This has to be the best mod for this game ever. Is it possible to create a version that works for TransportFev 2?
nate.wilson  [author] 23 Sep, 2019 @ 8:31pm 
@Hermessaga avec plaisir
Pfaelzer_bu 23 Sep, 2019 @ 1:09pm 
merci
nate.wilson  [author] 15 Sep, 2019 @ 9:46pm 
Thanks @Consville
nate.wilson  [author] 15 Sep, 2019 @ 9:46pm 
@Destructomonkey: that's right.
kyler murray gaming 13 May, 2019 @ 1:14pm 
So as the geekiness in degrees.
kyler murray gaming 13 May, 2019 @ 1:12pm 
The strait roads are awesome! Make cities more decorative!
Destructomonkey 12 Apr, 2019 @ 2:43am 
This mod only affects how cities grow after being autogenerated and does nothing for the cities during map creation right
darren67 30 Jan, 2019 @ 2:23am 
Any time! Keep up the good work...geeks are like shoplifters, we should "unite and take over."