Airships: Conquer the Skies

Airships: Conquer the Skies

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Description
A collection of mods I've made for Airships: Conquer the Skies.

Currently only includes a selection of largely unbalanced machine guns, two troop mods, and a bomb.
Items (6)
GBU-43 Mother Of All Bombs
GBU-43/B MOAB (Guided Bomb Unit, Massive Ordnance Air Blast.) One of the largest non-nuclear explosive weapons available. The bomb utilizes a grid-fin stabilization system to guide itself to a target, making it extremely effective against static emplacemen...
Flamethrower Troops
Adds a module containing 4 flamethrower troops armored in fire entry suits. The suits, while being fire-resistant themselves, are also equipped with SCBA units to ensure maximum insulation and emergency respiration in low-oxygen conditions. The cost of usi...
Assault Rifle Troops
Adds a module containing six up-armored, elite soldiers wielding automatic rifles. Module cost: $500 Maintenance cost: $5 Supply required: 3...
.50 Caliber HMG
Heavy machine gun 7 damage per shot 5 rounds per second costs 200 75 degree firing arc...
GAU-8 Avenger
Tank-busting 30mm gatling-type autocannon using high-explosive armor-piercing rounds. Audio Credit: https://www.freesound.org/people/nicStage/packs/15462/ Piercing Damage: 13 Blast Damage: 1 76 Rounds per second Cost: $1000 Requires 1 unit coal every 25 se...
Thirty Cal
Adds a Browning M1919 equivalent to the game. 4 piercing damage 7 rounds per second 50 rounds in a clip 151 degree firing arc Fires at troops and aircraft within 100m. P.S. If you use a bunch of these at the same time, prepare for your ears to bleed....