ENDLESS™ Legend

ENDLESS™ Legend

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Diplomatic Emperor
   
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TYPE: Extension
CONTENT: Gameplay
Tags: UGC
File Size
Posted
Updated
336.586 KB
12 Jan, 2017 @ 10:34am
31 Jan, 2017 @ 7:20pm
5 Change Notes ( view )

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Diplomatic Emperor

Description
Add new diplomatic terms to ask AI to make peace , forge alliance or back to cold war or truce with each other.

So you can make your allies be friendly to both side , Or make them sign a Truce to stop fighting.

And can trade resource , technology and city in any situation.

More details :

Its a Mod which developed from the GreyFerret's Mod Tradable Cities.

I made a further changes. But we both edit the same files. So make sure you don't use them at the same time.

The content of Tradable Cities has already included in this Mod.

I add new diplomatic terms to ask other players to change relations with others.

BUT Only Declaration Type of treaty can be a proposal. Truce , Peace and Alliance treaty are originally not.

So I have no choice but to Add new Declaration Type of them. Or it will be only Drakken can use it.

I named them Free Truce / Peace / Alliance Agreement , and change their icon from Declare [ ! ] to Negotiate [ ? ].

But Only Icon. Remember , Declaration type of treaty will not count into Diplomatic Points.

So if you want to achieve Diplomatic Victory , you still need to go in old fashioned way.
28 Comments
Guvenoren 27 Apr, 2021 @ 12:41am 
Gotcha, thanks for the replies
WayneNore  [author] 26 Apr, 2021 @ 4:07pm 
And I have already said about the influence cost , if you feel unbalance , just take and edit the cost to your own version.

Third , Im not learn about edit the AI so I cant change the behavior of AI . AI wont use these terns . If someone can teach AI use it , take it and make a better profit .
WayneNore  [author] 26 Apr, 2021 @ 3:51pm 
I already explain in the describe , in the code I can only do this far.

If there are other balance way , it should be hidden the free type treaty.

If there are someone can find way to hide it , you can take it and improve it though.
Guvenoren 26 Apr, 2021 @ 3:22am 
So here are some criticism:
What this mod does is brilliant, however I have a few gripes. First, why "free peace agreement" for other factions other than Drakken? That just ruins drakken completely. Also, why is it the same influence cost as bargain for peace? Also, why does the AI have no opinion towards forced peace?

I am using ELCP, so it could be that. ELCP however does so many good things that I believe that ELCP should be standardised. I know this mod is a few years old, so I know it's rather bold for me to come here and point that out.

I wish that someone want to take this mod and refine it, because the idea is brilliant, but it's rather "broken".
Guvenoren 25 Apr, 2021 @ 12:47am 
Does this work with the AI? Does it work with ELCP?
WayneNore  [author] 29 Jun, 2019 @ 11:43pm 
I think it does...
3Raccoonz 29 Jun, 2019 @ 3:41pm 
Does this work with the new DLC?
Stroym 23 Oct, 2017 @ 10:50am 
Oh. :D I must admit I didn't know they could force you to a state with themselves. Might be my lack of knowledge, then. Haven't really played all the races so far, nor did I study them.
I've already won that game and the autosaves are gone, so I can't be sure now, but I think it was the free one. But if they can force you anyway, it doesn't really matter, does it?

No one else forced me to a truce/peace on any other occasion, even when they were getting annihilated, so it's probably fine. Thanks for you reply.
WayneNore  [author] 23 Oct, 2017 @ 1:52am 
Um...Drakken has Diplomatic Pressure right ? They are the only one can use these originally...

You sure they use Free Peace Agreement ? Or its just Force Peace ? You can see what they use
in notice. Force Truce / Peace / Alliance are Drakken abilities originally though.

If you find they use Free Agreement series. Just Mod it to cost same influence as Force series
is fine.

Hope these can help you.

@Stroym
Stroym 22 Oct, 2017 @ 9:17am 
Is there a way to disable free peace etc.? Drakkens just pulled peace on me, just as I was besieging one of their last cities, for what they did to my allies... And I had to declare war again to continue my campaign. Not that I care for influence points at this point in game, but still... I don't think anyone should be able to force relationships just like that. (I ignore those options, but the AI apparently won't pass on them.) Worst case scenario I'll figure out how to mod it myself. :P