Orcs Must Die! 2

Orcs Must Die! 2

28 ratings
The Sapper Solution
   
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12 Jan, 2017 @ 7:53pm
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The Sapper Solution

In 1 collection by mirror 200cc
Gatekeeper Architect: CHOKE POINT
12 items
Description
Kobold Sappers behave like regular enemies. They won't go after your barricades but they will go after you and your rift points. It's still a challenging enemy for all that firepower, you'll have to keep it away from you and kill them away from your barricades.
8 Comments
gakepe 10 Dec, 2024 @ 10:12am 
I LOVE YOU BRO
KushBerryJake 11 Jun, 2017 @ 7:42pm 
The DLC sappers that disable traps, when theres enough of them the animation lags my system
mirror 200cc  [author] 11 Jun, 2017 @ 4:13pm 
What other type? You mean kobold runners? Or was there an electric sapper in the DLC?
KushBerryJake 11 Jun, 2017 @ 2:05pm 
Can you remove the other type of sapper with a seperate mod? Ive wanted that for a long time....
Jaryn 29 Apr, 2017 @ 10:53am 
good
YeetMeizter™ 24 Apr, 2017 @ 10:17am 
this'll be intresting
ф DAD HAMMER ф 29 Mar, 2017 @ 1:22pm 
YES!
NinjaCakes 1 Mar, 2017 @ 7:04am 
OH THANK GOODNESS