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MCRN Tachi - Corvette V2: Vanilla - SE 1.172 (Beta) - Updated: 28/01/2017
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
580.063 KB
26 Jan, 2017 @ 4:31am
1 Change Note ( view )

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MCRN Tachi - Corvette V2: Vanilla - SE 1.172 (Beta) - Updated: 28/01/2017

Description
Background:
-----------------------------

Based on the Novel’s and SyFy’s TV Series 'The Expanse' - MCRN Tachi Corvette Class

I wanted to update V1 to be in line with the series and complete some minor tweaks, as there is significant changes I have uploaded V2, as V1 was more popular than anticipated thank you for the support.

Books:
http://www.jamessacorey.com/books/

TV-Series:
http://www.imdb.com/title/tt3230854/

Wiki Ship:
http://expanse.wikia.com/wiki/Rocinante

This was modelled with that design principle and functionality from the series, it incorporates a complete weapons suite with torpedoes (Rockets) with full production systems and complete living quarters for sustainability.

Decks are spread across 7 Vertically and 1 Horizontally.

Design:
-----------------------------


-Light and Heavy Armour,
-Low Weight less than 2MKG (No Load)
-Plenty of Storage
-Complete Conveyor System
-Full O2 Seal and Vents and two airlocks
-4 Cryo Chambers, Multiple control stations, seats and remote,
-2 Drones and controlling station
-Compartmentalisation
-Particle deflector shield,
-Multiple gravity zoned walkways and decks,
-360* Small and Large Turret coverage, 6 x Gatlings, 2 x Launchers, 9 x Small Turrets,
-Unvisersal Docking and Merge port,
-Multiple assemblers and refinery systems,
-Different thrust sources,
-Artificial mass,
-Jump drive, 2000KM No load, 1500KM Full Load
-Great Manoeuvrability,
-Low Power Consumption 138KW (Lasers Off) - 498KW (Lasers On)
-Battery backup for 6 Jumps,
-45MW of reactor Power,
-Comms suite including beacon, antenna, lasers,
-Cameras, Alarms, Emergency Systems.

Scripts:
-----------------------------

Designed to work with the following:

-MMASTER Automatic LCDS 2 (V2.0)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=403921671
-FLOORPLAN (V6.6)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=716048498
-HORIZON
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=713653017

Inventory-(Optional):
-----------------------------

Pre Enabled to work with:

-AUTOMATIC INVENTORY SORTING MOD (Fixed)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=321588701
-TIM INVENTORY MOD ('norewrite prefix=')
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=546825757

Updates:
------------------------

From V1:

-New armour redesign
-Redesigned engineering
-Engineering Airlock
-Extra gyro
-Additional Battery
-Moved turrets to correct positions
-Removed rocket turret caused too much self-damage in battles.
-Resigned accommodation area more room and more screens
-Updated LCD’s
-Updated Scripts
-Redesigned cargo holds and space
-Updated external lighting
-Added Hydrogen Horizontal Landing Thrusters good for low gravity only.
-Added some extra thrusters
-Two drone attachment points
-New Universal Docking Port (UDP)
-Added some automation with timers
-Updated control toolbars
-Tweaked Gravity to work better
-New Program Block for remote communication operations (DEV)

Others:
-------------------

V1 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=847580570

Drone BP - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=850525573

Also if you haven’t seen it https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=847580570 Veshka has made a very nice interpretation of the Tachi be sure to check out his version too.

Future:
-------------------

-Add New Colour scheme to match Season 2
-More Under the grid tweaks
-Multi Grid Support
-Modded version

Any additional ideas or tweaks please leave your comments and I'll have a look.
6 Comments
aaronlukemarshall  [author] 25 Jul, 2024 @ 1:27am 
No it is to heavy, if you convert it to light armour it can just with no cargo.
RYGUY27 24 Jul, 2024 @ 2:02pm 
can i use it on mars?
aaronlukemarshall  [author] 10 Oct, 2018 @ 10:10am 
thanks CGD :-)
Dave 5 Oct, 2018 @ 7:57pm 
btw that was because i used a mod to auto build the ship, when i just pasted it into the game world everything worked perfectly, again this is my favorite ship thanks
Dave 16 Jan, 2018 @ 3:12am 
this ship is amazing, thanks a bunch for this blueprint its perfect for me. only thing is im having trouble getting the floor plan lcd's to trigger theres no trigger block for it and i followed the steps on the modders page but i still cant get it to load properly could you possibly give me a hand?
Relaxing 21 Aug, 2017 @ 2:00pm 
This is awesome!