Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

126 ratings
Naval Shipyard Mod
   
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1.539 MB
28 Jan, 2017 @ 3:35am
9 Apr, 2022 @ 11:26am
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Naval Shipyard Mod

Description
This little mod makes the naval shipyard buildable for the Greeks, Norse, Egyptians, Atlanteans, and Chinese. BUT WAIT - THERE'S MORE. The new shipyard is buildable in Age 2 and can heal nearby ships more quickly than land based healers such as priests, etc. It can also be upgraded with a new technology, Shore Defenses, to fire arrows that do bonus damage against ships. For balance, it has a build limit of 20 (like the watch tower).

This mod has been updated to include some of the features from Storm's Naval Overhaul:
  • Norse now have a proper Mythic Age variation, the Chinese and Atlanteans now have proper Naval Shipyards
  • Naval Shipyards now have a unique Icon, and creation/select sound

    This mod is compatible with AoMEE 2.8 and will only be updated on request.
58 Comments
bednash 8 Aug, 2024 @ 12:30pm 
When i first downloaded the mod, it was working great. Ever since i tried playing the beta for retold, this mod has not loaded into any game i've played, regardless of the mythology. Any advice?
Callistonian  [author] 8 Apr, 2023 @ 9:42am 
No, this isn't a trade port. However, it's trivial to make a trade port building and it features in several other mods.
GE0 7 Apr, 2023 @ 11:05pm 
Can ships trade with the Naval Shipyard?
Callistonian  [author] 12 Mar, 2023 @ 10:09pm 
@Xion - Only by editing those mods. This mod is very simple, just a few line edits in the proto file that can easily be replicated in pretty much any other mod that has the shipyard unit type. Of course, when you edit another mod, you should make a new version for yourself (without uploading it to the workshop, obviously) so that your edits don't get overwritten when the mod's author updates it (which LightningStormL is likely to do if he's still working on EM). I suggest asking LightningStorm if you need help with the edits.
Xion 11 Mar, 2023 @ 12:21pm 
Is there any way to make it compatible with other mods like the extended mod
Callistonian  [author] 9 Apr, 2022 @ 11:27am 
After consulting with Venlesh, I found the error and it should be resolved now so that the Naval Shipyard still shoots in age 4. Thanks for the report.
Velken Iakov 9 Apr, 2022 @ 3:40am 
The name is now correct, but it still loses the ability to shoot when you go from Heroic Age to Mythic Age
Callistonian  [author] 8 Apr, 2022 @ 10:47am 
I added Portuguese localization text just for you, but in general mods will not have non-English localization unless specified.
Velken Iakov 7 Apr, 2022 @ 7:07pm 
My game is in Portuguese-Brazilian, but before going to the mythic age, they are properly named to Naval Shipyard in portuguese ("Estaleiro Naval")

Only other mods am using are Nick3069's unit upgrades 3d model stuff and OG Main menu replacer
Callistonian  [author] 7 Apr, 2022 @ 12:07pm 
There is nothing in the files of this mod that changes shipyard names to "Donkey", in fact that string doesn't show up anywhere in the mod.