RimWorld

RimWorld

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RimFactions - Synths
   
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28 Jan, 2017 @ 6:47am
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RimFactions - Synths

In 1 collection by Catatafish
RimFactions
6 items
Description
Description:
No one knows of their true species,
No one knows if they are even truly corporeal.
They sneak into civilizations and feast on culture, lies, deception and secrets.
No one even knows they are one. They remember various programmed childhoods, they think independently and talk openly over any subject. They are always curious about technology, spies and politics. Everyone writes it off as their individual beliefs and fascinations, nothing out of the ordinary.
No one knows if their brain somehow encodes what they see and learn into data and transmit it during sleep.
No one knows what their creators do with the secrets they amass.
No one has ever truly met one.
No one knows anything about the Synth; that is until someone tries to stick a piece of metal through their heart… the craters they leave, are a very spectacular sight to behold.

Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=851869820

Required:
Humanoid Alien Framework
RimFactions - Core




11 Comments
o tal do Thal 9 Oct, 2022 @ 2:47pm 
dead mod?
Pietrasek 10 Jun, 2017 @ 2:00pm 
it is possible to update to alpha 17 ?
Catatafish  [author] 2 Feb, 2017 @ 1:40pm 
I was thinking about doing something like that down the road. Wasn't set in stone yet. I have a somewhat planned schedule for this project of further releases that goes around a loose story. Next up is the beastmen featuring 8 or 9 races. I'm about 75% done. If I can get the artwork done I was hoping for a Saturday release.
Popo Bigles 2 Feb, 2017 @ 1:21pm 
Oh. So they're just normal pawns with Synth parts?
Hm...
I was hoping for a Institute or smthing with a custom bit. drawing <_<
Catatafish  [author] 30 Jan, 2017 @ 5:34pm 
The synths don't have their own artwork. They can be any of the races this mod adds or human.
Popo Bigles 30 Jan, 2017 @ 1:21pm 
Can you add a Snapshot?
Vatick 28 Jan, 2017 @ 11:53am 
Ah I see so its like a risk factor for cutting people up thanks!
Catatafish  [author] 28 Jan, 2017 @ 11:42am 
The Synth don't have their own faction of just Synths. Instead there is a duplicate faction of every faction in the Vanilla game and the factions I added. In total there are 12 Synth faction that spawn during map generation. These synth factions are identical to their corisponding faction with the exception there is a small number of synth that have been placed in them. If you read the description for the Synths, no one knows their purpose or where they come from. So you now have to question certain actions. Do I harvest all these organs till they die? Do I euthinze this pawn? There is always a small chance that a pawn is a Synth and the only way to truely know is when they die. Who ever created them didn't want much evidence left behind when one dies.
Vatick 28 Jan, 2017 @ 11:30am 
What exactly does the Synths do? Because it doesn't seem they have a seperate faction based off the description and ingame.
Catatafish  [author] 28 Jan, 2017 @ 9:38am 
That would be cool