Take On Mars

Take On Mars

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Crashed Truck
   
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Item Type: Scenario
Dependencies: Standard
File Size
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Updated
208.731 KB
29 Jan, 2017 @ 6:02pm
11 Feb, 2017 @ 4:39pm
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Crashed Truck

Description
You were heading to a nearby facility when you struck a rock and flipped your cargo truck. There are some emergency supplies in the back but what worries you most is there is no way you can survive the next solar storm as the cargo truck has no Radiation Shielding and neither does the puptent you have in the back. The Facility is geared towards construction and refining so there are no Habitable buildings there. The nearest Hab is quite far and you will not make it there without a vehicle - especially in your current light suit. But before you worry about all that the immediate concern is being trapped in this flipped - possibily damaged - Truck's Cockpit.

[Stats]

Mode: Single-Player Scenerio

Story: Open-ended Survival

Facilities: A Small Refining Base with a preconstructed large modular 3d printer, powered by a 4 MMRTGs.

Resources:
Mars Atmosphere - 9500 Units
Mars Soil - 9500 Units
Mars Rock - 9500 Units
Various Tools

Playable: Play-tested by author - completely playable long term - if your quick getting to shelter for the rad storms.

Start with: Suit Only / Pre-placed facilties.[(large) Refinery, 3d Printer (2x2x2 Large Blocks), MMRTG x4, (small) Communications Array]

Time Compression: 1:12

Hints:

if you depressurize the airlock before going through it there is the possibility it will get stuck as the oxygen tank has torn lose

The Control Panels on the cargo truck still function to a large degree

Try to conserve supplies - you only have enough to last for a couple of days

You will need to refine the materials you need from the tanks that are placed at the facility.

First worry about a way to survive the solar storms (a small radproof outpost nothing fancy) followed by the situation with your supplies dwindling.

Some Degree of Luck is required with the initial hydroponics plants but there are seeds.

3 Comments
Myst Leissa  [author] 1 Feb, 2017 @ 5:32am 
Also - I /actually/ did what the scenerio desc says in the editor - so the wreckage of the cargo truck mirrors actual gameplay.
Myst Leissa  [author] 1 Feb, 2017 @ 5:28am 
@Calensk - I never played your scenerio - but yeah it's designed to be filler your right.
Calensk Kerman 1 Feb, 2017 @ 5:27am 
it feels like you had takein my scenairo and made some small changes to it...

atlest my scenairo puts the player in A LOT more danger (rover in lots of small chunks)