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1. They were not distinct enough from urb worlds, which already receive a massive bonus to all research
2. They would be OP, thus forcing the player to always make them
3. Adding more types goes against the minimalistic design goal of this mod, which attempts to achieve more with less
The same reasoning goes for why there are no prison worlds, trade worlds etc. If you want a mod with lots of different planet types, I recommend checking out Dedicated Worlds: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=844630489