Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Just use my guns freely, I don't really care much for them anymore.
lua/weapons/blast_tfa_g11/shared.lua
Line 168: ceedee.w = 768
Line 169: ceedee.h = 768
Line 182: surface.DrawTexturedRect(-128,-128,1024,1024)
Line 185: surface.DrawTexturedRect(0,0,1024,1024)
lua/weapons/blast_tfa_caws/shared.lua
Line 144: ceedee.w = 768
Line 145: ceedee.h = 768
Line 164: surface.DrawTexturedRect(-128,-128,1024,1024)
Line 167: surface.DrawTexturedRect(0,0,1024,1024)
Some of my older TFA weapons still use old RT scope code and it's not supported on the newer version of the base. I'm aware of this problem and I will update them later.