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Báo cáo lỗi dịch thuật
11:24:20 ERR: Cannot open file Content/SeriousSam3/Levels/Z5_Other/SV_FieldofDeath/Models/Grass/Small_Bush_01.mdl
https://www.youtube.com/watch?v=fJ24o2P0RSU
I mean, it says something when I can beat Harbinger's maps on Hard even with Enemy Multiplier on, while this garbage gave me Carpal Tunnrl with how boring and repetitive it is not even 1 third of the way in.
On a more related note, there is no benefit to making a map that large, encounters become stupidly easy (and really boring) because of how far away the enemies spawn and the size has a very noticable effect on performance. Tone that shit down, make it more like the old version. If you want something that's bigger and with more enemies then show decorum while making it and don't advertise it as a remake.
This is a tip, maybe would be better if after beating the boss, the doors open instead of teleporting, because it confuses (the same with the later animation).
Don't take this wrong, just take this as a constructive criticism to improve the map.